What's this? A suggestion involving the supply depot and the possible thought stupidly high energy prices on stuff we almost never use? Yes.
But I'm going to talk about items that are actually rather useful. Or for the most part, the rare item drops. This includes Mecha Knight Kits, Recon Signal Flares, Artillery Strikes, and the Auto Turret Kits that are suppose to exist but don't. (As far as I'm aware of anyways).
What this is suggesting is to let players to buy the items we find in the clockworks and allow us to use them when ever we want. You would pay a certain amount of energy which I will list depending on usage, then they will be forever added to your arsenal. You could then use these items to put into your layouts. Only 1 can be equipped at a time however, and a maximum amount of the item can ever be used at one time.
Here now, is the list of the items, how much it should cost, and how many can be used at once:
Mecha Knight Kits- 2,500 Energy- Maximum of 6 at a time.
Artillery Strikes- 1,500 Energy- Maximum of 1 at a time.
Auto Turret Kits- 5,000 Energy- Maximum of 4 at a time.
Recon Signal Flares- 10,000 Energy- Maximum of 4 at a time.
WOAH!!! Who would pay that much for a Recon Ranger!? Well, these supply depot items are copies directly from what you pick up. This wont just spawn in some Recon Rangers, it also has that death mark. You know, that blinking yellow to red sign above enemies near by an incoming Ranger? For those that do not know, that signal dramatically reduces a monsters defense. Enough to deal massive amounts of damage with a weapon that monster is resistant too. Some Lockdown players would know how it works from experiencing it themselves.
It's basically carrying around a 1 hit kill switch you can use when ever you want. Then even after that, the Recon Rangers will still stick around for minor damage support and best of all: a meat shield! 4 of them at once as well. You can be ripping away at monsters and they wont even notice because they are too busy fighting the guys with the 2* guns.
Auto Turret Kits may be the next questionable price. Well, square one is the fact that turrets are excellent meat, or in this case, metal shields. Along with this you can use them to create tiny defensive forts that you and any team mates can just stand inside. Fallowing up with multiple charge attacks along with knockback and shock from the turrets themselves. All you would need to do is make sure the one with the turrets is staying alive to keep building the turrets after they have been destroyed.
But these turrets are quite weak. Just 4 would only spread shock through so many monsters and in deeper depths they can be disposed of rather quickly. So quick in fact that the person building may just switch to manual fighting and only tossing a turret in every now and a then just to make sure that 5,000 energy wasn't a loss from their pockets.
I think that the prices for Mechas and Artillery Strikes is fair enough. Mechas can't even be effective as meat/metal shields and they cause way more knock back than damage. Having 6 alone could be a nightmare for your team mates. Artillery Strikes, though useful for spreading unannoying damage, isn't very effective. And there will never be a guarantee that those missiles will even hit something.
Well, this is what I think about it. Anyone think prices should be changed? Or perhaps other items should be added to the list or removed?
I just browsed by this post hoping the OP'd mention endless snowballs and confetti. Would never get another thing done.
All well +1/2 all the same.