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About the use of Status Alchemers...

9 replies [Last post]
Sat, 11/30/2013 - 00:49
Shadowstarkirby's picture
Shadowstarkirby

I'd actually like to hear the community's opinion on the use of alchemers, particularly the movement inhibiting variants, Storm and Hail. I use Storm in most of my sword loadouts due to Shock just being the best status to compliment swords in lockdown, removing invincibility frames and paralyzing an opponent on the spot to set up for a stronger attack sounds pretty useful to me.

Unfortunately, I've met up to 3 people today that have whined and complained about the use of Storm, calling me out saying that I, "rely on it" or "fffing shock spam". I find it pretty silly that someone would get upset at alchemers when an obvious counter to them are a trusty Valiance or AP/Sentenza/OC due to their noticably shorter range, clip, and bullet speed.

I'd just like to know if in any game, would you exploit the weakness of say, a Chaos user, and use a Storm or Hail to shut them down easy. Or is that unfair and you shouldn't use movement inhibiting alchemers? Personally, due to the requirement of having to rely on prediction to use alchemers in close combat vs. any decent striker well, I say that they're perfectly legit to use.

Sat, 11/30/2013 - 01:32
#1
Krakob's picture
Krakob

You ought to know that Magma Driver is pretty great vs Chaos users. If you get the fire, they're already close to dead and if you're lucky, they don't realize that until they're doomed.

Taking advantage of your enemy's weaknesses is a great strategy and there's nothing indecent about it. When I see many Chaos users, I often whip out my Shivermist. Like do with Shivermist, they make sure to abuse my weakness which is people who can waltz through my Shivermist. I then proceed to switch haze bomb so that I don't get slaughtered like that again. It's the way of games. You can't play "fair" all the time if fair means not adapting to the enemy or making sure to hit them where it hurts.

Sat, 11/30/2013 - 03:07
#2
Theirillusion's picture
Theirillusion

There's not much to say. Both the user and the victim know a kill with storm driver is all luck. Raging from being insta killed with full hp is only human. Let's thank ooo for making it a 2-clip gun with medium range.

Sat, 11/30/2013 - 04:02
#3
Zeddy's picture
Zeddy

I hate shock alchemers, but I don't whine about it. Instead, I got myself a divine set with shock low, so now I'm immune to them.

If your targets don't dislike shock alchemers enough to do that, that's their own problem.

Sat, 11/30/2013 - 07:13
#4
Leekcoco's picture
Leekcoco

If it's a weapon that gets them killed, people will complain about it.

Sat, 11/30/2013 - 09:15
#5
Aus-Lagger's picture
Aus-Lagger
No

They don't realise it but they're actually angry about you having a good connection, good UVs or even Auto-Target. When I played LD, people rarely got mad at the alchemer switchers that had a storm in their loadouts.

Sat, 11/30/2013 - 10:03
#6
Feyi-Feyi's picture
Feyi-Feyi

Status alchemers are fair game imo.
People should not complain, but instead consider adapting their play style/gear. (as Zeddy did)

Now if this thread was about brandish charge spammers, who 1hit you, then you'd have my attention.
No seriously, I hate those people.

Sat, 11/30/2013 - 10:15
#7
Whimsicality's picture
Whimsicality

You know what really grinds my gears? Haze Bomb walkers.

I can hardly understand a Skolver or Snarby+Kat waltzing through Shivermist as it is, but Voltaic and Stagger? Ugh. No fun allowed, man.

What makes it worse is when a Chaos Striker hops into your haze bomb, and takes a good 5 seconds to even get affected by a status tick.

Sat, 11/30/2013 - 11:17
#8
Tenkii's picture
Tenkii
Everything's fair game tho

As a recon 'main', Storm Driver is my absolute favorite weapon. If you ambush with a DA or GF, they can survive, counter, and kill. If you ambush with storm driver and it shocks, it's death. I'm fairly sure that the intended use for recon is to sneak status shots in - otherwise the entire class becomes useless outside of haze bombing and first-hit. People complain about diversity in Lockdown, but they probably haven't seen the devastation/annoyance of a status recon.

But that aside, alchemer range and bullet speed is terrible. When I end up in an encounter against a skilled gunslinger that has alchemers, I stick to valiance (and if I actually liked the silversix lines, those would have been good choices too). Striker spacing with Valiance is amazing against alchemers, btw.

Only scrubs try to play down their losses blaming the tools like that (yes, I'm looking at all you people who complain about hammer, AA, toothpick, etc). If you lose to something, then you were outplayed. Everything has a counter strategy, and once you get to the top, it goes down to prediction/skill ("skill" as in, being able to technically pull off your moves according to the prediction - shield cancels, switches, whatever).

On that note, Brandish charge is ultra weak to alchemers too. Brandish chargers are like damage-Christmas to alchemers, since there are NO invincibility frames during charge animations (meaning double-ricochet status heaven, or OHKO charge shots).

Reading back on this, it is kind of spiteful, but eh, I did what I could to try to make recon work, and in the process, I found status guns and realized that recon can and should play dirty, so screw everyone and their sense of honor in lockdown lo0l.

Sat, 11/30/2013 - 15:07
#9
Blue-Flood's picture
Blue-Flood

I love you Seiran :)

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