- Cutter has no beginning or ending to attack pattern; Each swing is the same on paper; Initial swing will move player as Spurs had before
In my opinion, the final hit of the Cutter is rarely used when the player wants to use it, and the player never wants to use it because it leaves the player vulnerable.
I do not believe damage per swing should be dropped for this change.
Ghost blades never hit your opponents since from 2nd to 5th swing they appear in the place where you started the swing (behind you)
charge attack is just useless as it leaves you open for every monster in the world to eat u alive, and even if you do land all the strikes on a single enemy it is weaker than a brandish charge, yes i had to bring brandishes into this.
the forward-moving slash combo of hits will most likely make u end up in traps or on the way of other monsters attack since all of tier 3 areas are plagued of traps and tini tiny spaces.
lets face it, some weapons are designed to just punish players for using them, like Sudaruska, triglav, antigua's charge, Callahan, Iron slug, Cutters specially hunting blade, flameberge, fearless rigadoon (and bombs i can't say much cuz i rarely ever see them being used and i just don't bother with them)