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Guild Hall removing floors: Please make it more noticable that something is lost when that is the case.

2 replies [Last post]
Mon, 12/02/2013 - 18:26
Mickmane's picture
Mickmane

Please make it startlingly obvious when, during floor removal in the Guild Hall:

- A ROOM is LOST! (Preferably a huge honking blinking thing.)
- or a room will no longer be available to place.

(Versus no difference to either.)

To make the short story long:

I am not playing so much lately, so thought to reduce the Guild Hall upkeep by removing floors that weren't much used anyway.
Starting at only the last East Wing not installed, I removed 5F West Wing, reading every bit of text that popped up. But there was no loss.
I publish, I run around to see what it's like, ok, next bit removed. I'd seen the text that pops up the time before, so I just clicked through.
And on it goes, removing, checking, until I thought, we don't need 3F East either, do we.

Imagine my shock when I found that the Hunter Lodge was gone afterwards.

Your wonderful Game Masters fixed half the mistake, put the wing back, but the logs don't go far enough to verify the Lodge's existence.

When I suggested making it more noticable that something may be lost, I was refered here. This place is no stranger, so here I am.

Mon, 12/02/2013 - 20:59
#1
Hexzyle's picture
Hexzyle
Your Angel Halo isn't safe

Pretty sure when you remove a floor there's a warning that tells you that anything that uses that floor as a pre-requisite will be removed upon removal of the floor.

Tue, 12/03/2013 - 07:58
#2
Mickmane's picture
Mickmane
Yes.

"Starting at only the last East Wing not installed, I removed 5F West Wing, reading every bit of text that popped up. But there was no loss."
... " I'd seen the text that pops up the time before, so I just clicked through."

Means; There was nothing indicating that This Message Is Different! Stop! Something will be Lost!

Just blue literal small print.

I don't blame the game for me clicking through. I am asking them to please put in a stop sign when there will be a loss, as opposed to no change to what's there or available.

They could also add an option to turn -that- off for those that don't like it. (Me, I haven't even turned off confirmation on opening a box, nor confirmation on stuff getting bound upon first equipping.)

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