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Why would opening the core mean the end of Spiral Knights?

31 replies [Last post]
Tue, 12/03/2013 - 18:52
Arkate's picture
Arkate

Allow me to explain why it WOULD NOT!!!

The entire reason we knights came to Cradle was not to get a ton of energy, but to somehow save Isora in the (vaguely) described war. Thus, when we get the energy we still need to save Isora. 2: What if there isn't any energy directly in the core? What if the core is a doorway to another world, or another universe altogether, and a rift like that is eminating massive amounts of energy? If the core does have a ton of energy though, then as I stated we still need to save Isora. Spiral Knights would rise from the ashes like a majestic pheonix, rocketing up in an ocean of fire. It would be able to become slightly darker, more serious. Totally new weapons, armor, mechanics, enemies. It would be a refresh/reboot, and I think the community would love it.

Now it's your turn. Agree with me, or convince me otherwise.
(Good luck with that last bit.)

Tue, 12/03/2013 - 19:00
#1
Skyguarder's picture
Skyguarder

But the knights would just take out the power from the core, even if it's just a doorway to another universe.

Tue, 12/03/2013 - 19:36
#2
Sandwich-Potato's picture
Sandwich-Potato
Well...

What about those noobs in the Rescue Camp? They'll get slaughtered by Chromalisks, because the pros are too busy exploring an alternate pocket dimension.

At least you didn't do a typical yay we fly away thing, as that would make no sense whatsoever since there would still be peeps stuck on Cradle and some off it with no viable means to return and such.

All right, I just ate some coffee. Yes, I ate some. Ready to argue:

If we did decide to explore that alternate pocket dimension, I think we'd first go and, you know, SAVE ISORA? That place where all the knights are all "OmgitssocoolHavenisnotnearlyasawesome". And I don't think they'd place shenanigans in some random derp place ahead of preventing the obliteration of their home.

Don't forget how much work this is causing the devs. They'd have to invent new enemies, not just take models of previous things. They'd need new weapons, and all that stuff. If OOO had its way, it would have an enormous dev team, and probably a heck lot more of lore and missions and enemies and expansion missions.

TL, DR: Shut up. You're too lazy to read about 3 full paragraphs of stuff?

Tue, 12/03/2013 - 19:38
#3
Klipik-Forum's picture
Klipik-Forum

But.

Wed, 12/04/2013 - 00:44
#4
Fangel's picture
Fangel
I'm more concerned about the ship

We aren't just powerless anymore, we don't have our Skylark. Even if we reached the core, it's not like it's pure crystal energy that we can mine. If it was a giant orb of alchemy, we'd still need two more to alchemize our ship back.

If we can mine the core, then it will take many teams many trips to bring back the energy. To be honest, if we get some core content, I can imagine something else is keeping us grounded.

Wed, 12/04/2013 - 01:04
#5
Frozane's picture
Frozane
This isn't Marvel vs DC...

It wouldn't be the end. The reason its probably takng so long is the fact... THEY HAVE TO MAKE ALL THIS, BE PATIENT, STOP BUGGING THEM, AND FACE ME IN PVP!!!!!

They probs have big plans, gonna take awhile to DRAW AND CREATE THIS NEW CONTENT.

Please stop slowing them down everyone by making them read impatience. Its not gonna help.Not saying thats what you are, Arkate.

~{Sporadic Toaster, Frozane}~l

Wed, 12/04/2013 - 04:52
#6
Ill-Fate-Ill's picture
Ill-Fate-Ill
....

It may not mean the end of SK if OOO continues on back to the Morai War on Isora.

We may play through that as well

Spectre-Nova salutes.

Wed, 12/04/2013 - 06:45
#7
Traevelliath's picture
Traevelliath

MOOOOOON

Wed, 12/04/2013 - 07:53
#8
Thunder-The-Bright's picture
Thunder-The-Bright
gods ain't gonna help you, son.

plot line way: the main objective change and so we need a new plot. besides, our lore (well, the way you need to get through to know it) is already quite long.
game structure way: the game is structured on an ever shifting world. we explore, we gather info on our lost comrades, but all in a world that is changing constantly. going to another world would mess all this up. the "other worlds" levels would be (for programming's sake) only replicas of what we have on cradle. well, maybe it's the other way round.
LD way: all the LDers will just not care cause LD.
casual gamer way: some players just think of finishing a game and hop to the next one cause of the "I've played it all" factor. with unfinished lore and more content to come, it's not the case. it's better to stay that way so we may tra- I mean, make more players stay here.
(I don't know how to describe this) way: even if we go to other worlds, OOO won't be able to keep up with the community's hunger for moar levels. it's better to stay on things you have worked on than go and make things appear like that.

Wed, 12/04/2013 - 07:56
#9
Skayeth's picture
Skayeth
Maybe everyone should listen to LegacyUsernames. NOT!

I agree with Thunder. Opening the Core that way makes certain destruction of the SK community!
为什么?! 为什么???!!!!!

Wed, 12/04/2013 - 11:59
#10
Gianor's picture
Gianor
Isn't speculation fun?

The core is a trap, we open it, the swarm infected Alpha Squad immediately comes out, kills us, and infects us with the swarm, bringing us back to life, and swallowing us up in the core. Waiting, watching, for the next batch of fools who tries to open it.

Run-on sentences are also fun.

Wed, 12/04/2013 - 14:29
#11
Arkate's picture
Arkate
As usual, people fail to understand.

Let's say there is a portal, and there is just energy eminating from it. We knights would have to go INSIDE to obtain the energy. Get it?

Wed, 12/04/2013 - 15:16
#12
Sandwich-Potato's picture
Sandwich-Potato
No, I lost it.

Hmm. But portals are so cliche! Take a look at Stargate, Portal, Portal 2, and so on. There's so many portal things it's getting plain ridiculous.

Although, we could have the Core being an energy COLLECTOR, meaning that it'll gradually give us the Energy we need to return to Isora. This would:

-Give the Devs more time to design and such.
-Not have a plot hole with some knights on Isora and others in the Rescue Camp
-Not introduce anything drastic, like a new entire setting.
-Explain how the Clockworks have been running for so long.

You get my point.

Wed, 12/04/2013 - 16:11
#13
Klipik-Forum's picture
Klipik-Forum

I still like the idea that the core contains mineable energy and we have to mine it for like a million years to get enough to both create a new core and fix our ship/build a new one. And even if we open the core, that's not the end. There are still so many mysteries cradle has to discover... (read: loose ends OOO never finished) ie, Tinkizar. Fiends. The Swarm. Whatever the new T3 boss thingy is.

Wed, 12/04/2013 - 16:27
#14
Zenial's picture
Zenial
Of course, everyone is

Of course, everyone is curious as to what is inside the Core, but once we know, the mystery factor is gone and all the imaginative games are done. I think I prefer speculation in this case c:

- Araliaggtwo :3

Wed, 12/04/2013 - 17:46
#15
Mushy-Bucket's picture
Mushy-Bucket
---

If we were to open the core and it contained mineable energy...
1. Some missions located around the core
2. Some missions defending the construction site on the Skylark wreck
3. A cutscene of the ship going home

Now, you guys keep mentioning a plot hole... this is the best I could come up with:
Make it so that there is some sort of fleet of smaller ships that travel back and forth between the worlds (think ferries). Essentially, make them appear once you pass the group of core/skylark missions. There could be a section of Haven where they "land" and just make some mid-sized starship (made out of existing models, even) that you use by interacting with a knight in front of it.
The would function because.... the same reason some people already killed Vana and some are getting eaten by Snarby in Tier 1 works.

Then, on Isora, make some form of Subtown that has alchemy stations, plenty of knights, another "ferry" to get to Cradle, and maybe the Skylark in the background. The actual enemies in the war on Isora are never described, right? I'm sure OOO could do some reskinning magic and use some slightly modified AI for them. Just make some new tough levels I suppose, but don't make the war end... cause then I don't think there's anything currently mentioned in the lore that could be turned into a story after that.
---
As far as I'm aware, as long as most services that we rely on are not featured on Isora, players will still linger in Haven, other than the levels featured there. There could, of course, be a 2nd tier of Danger missions on Isora, because.... DMs are unlocked at the start of T2, so perhaps have super hard ones post-T3. Honestly, the only missions on Isora could be extra hard DMs to start with.

Wed, 12/04/2013 - 17:52
#16
Klipik-Forum's picture
Klipik-Forum

I remember someone had a thread about post-core stuff that involved Isora, the Morai, portals, shuttling back and forth between Cradle and Isora, 6*+ weapons that barely worked on cradle while 5*- weapons barely worked on Isora, and a bunch of other stuff... but I have absolutely no idea where it is. Anyone want to find that for me? :3

Wed, 12/04/2013 - 22:00
#17
Hexzyle's picture
Hexzyle

The core has already been opened and the game hasn't ended.

Wed, 12/04/2013 - 23:12
#18
Skayeth's picture
Skayeth
wut

hex, wut?

Thu, 12/05/2013 - 08:13
#19
Thunder-The-Bright's picture
Thunder-The-Bright
gods ain't gonna help you, son.

sorry hex, I still think the sanctuary is right outside it.

Thu, 12/05/2013 - 10:01
#20
Fangel's picture
Fangel
It's true...

It opened for Alpha Squad, and that's why we have a plot.
And what about that final depth in the Shroud of the Apocrea mission at depth 30?

Thu, 12/05/2013 - 23:19
#21
Eta-Carinae's picture
Eta-Carinae
Reason for staying

Suppose the core is a source of tremendous energy capable of turning the tide of war and saving Isora. If we can harness it, Cradle would become a planet of strategic value. We stay because we need to protect it from whoever we're at war with. We continue expeditions because we need to harvest energy and secure it from native threats (i.e. gremlins, devililtes, the void).

Fri, 12/06/2013 - 02:23
#22
Hexzyle's picture
Hexzyle

sorry hex, I still think the sanctuary is right outside it.

Explain why the sanctuary is a giant glowing white skydome and the core door has got bright white light seeping out of it?
Or why the infectuous swarm that seems everywhere else in the whole run isn't in the Sanctuary?

Fri, 12/06/2013 - 07:51
#23
Thunder-The-Bright's picture
Thunder-The-Bright
gods ain't gonna help you, son.

the sanctuary is close to the core enough to get great light. or, it could be the shield that protects it from the swarm.
I haven't been in an SL yet, but I have seen videos and screenshots of the background and it seems convex, not concave. if you want to bring me to an SL and show me I'm wrong, I would be delighted if you had a nightmare mane you can trade for whatever SL material I get. I'm also very poor because I'm not playing much these days.

Fri, 12/06/2013 - 07:54
#24
Skayeth's picture
Skayeth
Um....

Maaayyybe, for the Apocrea last floor, it is a seperate dimension of the Core. Basically we accessed the Core, but not the Core of the Core.

Fri, 12/06/2013 - 16:29
#25
Thunder-The-Bright's picture
Thunder-The-Bright
gods ain't gonna help you, son.

that would be incredibly silly cause the core's core would be the size of a single skydrome.
actually, I'm beginning to think that there is either a section of the clockworks we cannot explore, or that the final boss of the game if it will ever have one won't have much space.

Fri, 12/06/2013 - 16:55
#26
Sandwich-Potato's picture
Sandwich-Potato
Bleh.

A final boss is even more cliche! If they add that it'll be something like:

RawrrawrIcreatedtheSwarmrawrIrealizedIhadtostopitrawryoupayforitrawrrawrbluhbluhhugefemaledogohnoIusemyfinalformwaitIdiedanyhowI'msorryIfailedyou[insertsomethinghere].

Fri, 12/06/2013 - 17:10
#27
Zenial's picture
Zenial
Haven't been in a SL yet,

Haven't been in a SL yet, either, but whatever's in the Core... At least it'll entertain me for a couple of seconds. :P

Fri, 12/06/2013 - 23:32
#28
Hexzyle's picture
Hexzyle

@Thunder-The-Bright
the sanctuary is close to the core enough to get great light

Nope, the area surrounding the core is very dark. Even more so once the swarm has escaped.

I haven't been in an SL yet, but I have seen videos and screenshots of the background and it seems convex, not concave

The sanctuary is just the inside of a reskinned Skydome. Video from the wiki page

that would be incredibly silly cause the core's core would be the size of a single skydrome

Are you not familiar with alternate dimension physics? Different dimensions don't have directly linked space-time so paralell areas can be of different sizes and can travel through space-time at different speeds. Darnath Lysander was aboard a ship that got lost in the immaterium. When he emerged a thousand years later, he hadn't aged.

Actually, I think we all misunderstood eachother.

@Annilaton
Maaayyybe, for the Apocrea last floor, it is a seperate dimension of the Core. Basically we accessed the Core, but not the Core of the Core.

Yes, it's already established that the Apocreans come from a dimension knitted together using stones created from the souls of their victims. Everything about them screams otherworldly. Even they scream "otherworldly".

If you're meaning in a physical sense, I don't get what you mean by "the core of the core".

Sat, 12/07/2013 - 04:17
#29
Nanowielder's picture
Nanowielder
I would say this thread

I would say this thread should be moved to suggestions because this is an excellent idea in my case anyone else?

Sat, 12/07/2013 - 04:39
#30
Thunder-The-Bright's picture
Thunder-The-Bright
gods ain't gonna help you, son.

all right then. I have changed theory.
basically, cradle:planet = core:realities
I'll explain.
Cradle is built from many planet's surfaces. it's a rip-off of the core. the core is a contact point between realities. this would explain many things: the devilites were brought here by going into the core; kats being here too for the same reason, and a random pulse from their dimension brings black kats back; in one of the conversations with kora, he says that FSC just popped out of the core; the apocrea have their last depth at d30, ect.
still want a straight up finish when the game ends though. not another "your princess is in another castle".

Sat, 12/07/2013 - 23:44
#31
Blue-Flood's picture
Blue-Flood

iNCEPTION CORE!

That is all.

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