Maybe it belongs in Arsenal, but maybe more in Coliseum, for other discussion. Post your favorite loadout(s) with descriptions (maybe discussing weapon/uv/trinket choices). It's partly a poll to see what other people have been using and why, and also to spread ideas about alternate loadouts.
Of course, most of my experience comes from recon, so I have that slant.
Template---
Name
Class:
Helmet/UV:
Armor/UV:
Weapon 1/UV:
Weapon 2/UV:
Weapon 3/UV:
Weapon 4/UV:
Trinket 1:
Trinket 2:
Desc:
----
Gun Recon
Class: Recon
Helmet/UV: Justifier Hat
Armor/UV: Justifier Coat
Weapon 1/UV: Hail Driver/CTR Med
Weapon 2/UV: Storm Driver/CTR Low
Weapon 3/UV: Umbra Driver
Weapon 4/UV: Valiance/Undead High
Trinket 1: Elite Trueshot
Trinket 2: Elite Trueshot
Desc:
This basically has everything a recon could ask for: freeze status for defensive 1v1 or when outnumbered, shock for offensive 1v1 or when outnumbering, a powerful gun that counters elemental defense without deathmark, and valiance as my dueling weapon. I used to think that I should get UVs on my guns, but after getting enough useless ones (ex: gremlin bonuses) and still doing well in LD, I rolled Hail/Storm driver until I got something mildly relevant and stopped. As far as armor goes, Justifier gives piercing def (for an extra hit or two vs toothpicks), minor stun immunity, and max ASI to all guns when combined with recon. I brought on trueshots because while having a bullet shield is great and all, I really prefer my encounters to be as short as possible, and heart pendants are otherwise redundant and useless for recon.
Gomber Mist
Class: Recon/Guardian
Helmet/UV: Chaos Cowl
Armor/UV: Chaos Coat
Weapon 1/UV: Hail Driver/CTR Med
Weapon 2/UV: Storm Driver/CTR Low
Weapon 3/UV: Stagger Storm
Weapon 4/UV: Valiance/Undead High
Trinket 1: Elite Quickdraw
Trinket 2: Elite Quickdraw
Desc:
Variation on the gun recon, replacing the 'damage' gun with a mist bomb. I probably would prefer VT, but I haven't made it yet. Stagger Storm seems to act alright as a bait for greedy strikers, since it gives them the hope that they can slash at me while they're still stunned. Unfortunately, being pelted by shock bullets while stunned tends to give the opposite result. I did realize that it's possible to drop a haze bomb, shoot 2-3 times, and repeat to maintain a mist while still being able to shoot outwards from the point. For Recon, I might use the same armor/trinket set as my Gun Recon set (justifier, trueshot), but I need my max bomb CTR and use chaos when using guardian. Again, I try to maintain the same speed as justifier's bonuses (+4 ASI, ignoring the class mod).
Storm Hunter Hipster
Class: Recon
Helmet/UV: Chaos Cowl
Armor/UV: Chaos Cloak
Weapon 1/UV: Wild Hunting Blade
Weapon 2/UV: Storm Driver/CTR Low
Weapon 3/UV: Electron Vortex
Weapon 4/UV: Voltedge
Trinket 1: Elite Quickstrike
Trinket 2: Elite Quickstrike
Desc:
One of my current favorite hipster loadouts with the full intent of bullying people without invincibility frames. Open encounters with storm driver while leading into deathmark (intent of shock+deathmark), and during shock spasm, go into a frenzy with WHB. If no shock, then attempt for short bites with deathmark. Bonus style points for chasing a shocked player and releasing charge to start at the same time as a shock spasm.
Vortex adds to an interruption bait/shock trap, and voltedge is there just in case I want to go for a charge shock (though, I haven't really used it much yet). I'm thinking of replacing Voltedge with another trap bomb (Voltaic Tempest/Stagger Storm/Shocking Salt Bomb) or just a valiance. I have another variation on this loadout that uses Winmillion instead of Voltedge. Same tactics overall though.
Seiran.Original
Class: Recon
Helmet/UV: Crown of the Fallen
Armor/UV: Armor of the Fallen
Weapon 1/UV: Divine Avenger/ASI High [total: ASI VH with recon ASD]
Weapon 2/UV: Storm Driver/CTR Low [total: ASI VH, CTR Ultra with recon bonus]
Weapon 3/UV: Electron Vortex
Weapon 4/UV: Valiance/Undead High
Trinket 1: Elite Slash
Trinket 2: Elite Slash
Desc:
This was my very first loadout for lockdown, using PVE gear. It was created before the dash move was a thing. Vortex was a great striker trap back then (Mitezuss used to reliably rush straight into it and eat a storm driver/DA to the face at the beginning of games, haha), but currently can be used to force a dash, waste boost, or bait+counter slashes while you lob lightning into it when defending points. Hybrid recon is a nice thing. An alternate version of this loadout used Trueshot modules instead of Slash modules (focused on gun use instead), but after doing really well with that loadout, I eventually went full gun / gomber.
Spam AT
Class: Striker
Helmet/UV: Skolver Pierce max, normal max, shock max
Armor/UV: Skolver pierce max, normal high, shock high
Weapon 1/UV: FF/BTB asi VH
Weapon 2/UV: Polaris asi VH
Weapon 3/UV: GF asi VH
Weapon 4/UV: Auto Target
Trinket 1: Penta HP
Trinket 2: Penta HP
Desc:
Spam your sword comboes with AT
when you're out of boost, either GF spam somebody or polaris spam
20k + guaranteed