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Can we tone down the Final Battle in Grinchling Assault just a bit?

5 replies [Last post]
Thu, 12/12/2013 - 11:34
Yanos-Aldrin's picture
Yanos-Aldrin

I'm not going to get into what my perceived difficulty of this mission is, as that would give an invitation for others to simply derail the topic. I would just like to suggest that the two respawning rocket puppies be removed from the level.

That is all, thank you for your time.

Thu, 12/12/2013 - 11:45
#1
Draycos's picture
Draycos

I'd much rather do away with the Stalkers and Menders, personally.

Thu, 12/12/2013 - 11:49
#2
Yanos-Aldrin's picture
Yanos-Aldrin
I'd be ok with that too,

I'd be ok with that too, Draycos :3

Thu, 12/12/2013 - 12:59
#3
Fangel's picture
Fangel
They need not be removed

Just tweaked. If they respawned once every two minutes, it wouldn't be bad. If they were replaced with slush puppies, it wouldn't be bad, and keep its challenge. I will take bullet hell over respawning rockets any day.

Thu, 12/12/2013 - 13:44
#4
Shadowstarkirby's picture
Shadowstarkirby
What Fangel said

Adjust the spawn rates of enemies, particularly Rocket Pups, Menders, and Stalkers; everything else is quite fine.

Heck, even just the Rocket Pups. I actually wouldn't mind them being replaced honestly, can't attack when as soon as you walk in to battle pod combat, you have to run around a dumb rocket, then get airstrike'd, then you die.

Thu, 12/12/2013 - 16:26
#5
Yanos-Aldrin's picture
Yanos-Aldrin
:)

All good suggestions there too. Slush Puppies would also be acceptable. Annoying yes, but nothing near the complications that come with rocket puppies.

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