"Oh, a topic with this title, and from Blitz, so it's going to be a nerf, post -1 now." Nope, not what you think.
I'm going to post my thoughts about this mission here:
Mission Layout
Very interesting to have a level where the elevator goes up, and mountain based.
Spikewheel Parts can be hard(because of the lack of real defense and"fake difficulty", but i'll talk about that later in an other topic.
The fights were in a small room with respawning greavers and compound slimes, you know what OOO wants to tell you with that.
There are multiple floors, I want to see someone soloing this without any uvs or trinkets.
Rewards:
The winter reskins look epic, but there should've been more(stun/fire flourish version that uses the scarf colors, other alchemers). The problem here is getting the materials, first you have to select if you want to take the loot or risk everything on this dangerous mission. An other one is that the boxes drop the materials very rarely, so you get like 0-5 mats if you only do the first "challenge". Even if you complete the first floor you won't get much.
Thougts:
The mission has a hard difficulty, which is ok, but adding multiple floors makes it insane.
Materials drop waay to rare from boxes. The main point to play this is the materials.
Suggestion on changes:
Boxes only drop the materials/materials used in recipes get reduced.
I know how the boxes can drop crowns/heat and grinchlin snow, but people have been suggesting that there are higher drop rates when playing on a harder difficulty (advanced/elite). Maybe you should try that?