I was wondering if the Fire Citadel & Vanaduke boss battle will be reworked. I play on a labtop and I followed the steps that were put out on wiki which really made the game smoother for me. But the thing is I still lag in the Citadel. The 2nd depth is even worst & when I mean lag I mean frames per second. Really enjoy playing SK but I'm not aiming to get a desktop anytime soon at the moment lol. I don't lag in Jelly King.
Fire Citadel & Vanaduke issues
Windows Vista stripped, processor Intel(R) Pentium(R) Dual CPU T3400 - 2.16GHz(2CPUs), ~ 2.2GHz, memory 3960MB RAM, also have the latest java. Not sure what you mean by hardware specifications but on gaming, 1 - 5 on base score/subscore, don't know what that is, my PC says the rating is a 3.5 average.
I'm not sure what i should upgrade/need to upgrade. just want to reduce the lag on frames in citadel & vanaduke.
I play on a macbook and the lag in those stages is beyond brutal. I've tried everything too, still no dice. Hopefully they make a feature where you can turn off all the effects at least to try to improve performance.
I will say there's still quite a bit of graphics optimization to go on this game. There seems to be performance bottlenecks in the code somewhere as I can have the game's framerate suddenly slowing down in some very specific areas on different computer hardware setups. However, when I examine system use the CPU and GPU load are at 30% or less. It certainly doesn't strike me as a hardware limitation.
You guys should have seen it when the Retrodes first appeared. Their laser blasts could cause major graphics lag on some of the more powerful computers.
I don't think so. You have no alternative than upgrading your hardware. What are your hw specifications by the way? And what OS are you using?