This is one of those special dungeons thats like an arena, treasure room, or a graveyard. What its is a long corridor that winds left and right. But when everyone stands on the party button, a giant spike log comes down and chases the party through the winding path. If you get hit by the log, your character gets thrown forward and loses a couple bars of health. This dungeon would require quick thinking, and teamwork. Along the way there are breakable blocks that need to be destroyed to be able to pass through. Floor traps would have to be avoided. After you make it to the end of the walkway, there would be a treasure room, full of crowns heat, and other goodies before stepping onto the elevator to go further down.
I like this idea since it requires a little bit of quick thinking and would get a quick switch of all the hacking and salshing. Its sorta like a minigame.
This sounds so Indiana Jones it needs the Game story worked in XD
and snakes, lots of it!