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wasting Cr/CE to find a suitable entry point

3 replies [Last post]
Wed, 05/25/2011 - 10:55
fuchsia
Legacy Username

My grievances are as follows:

1. When I enter straight into Moorcroft Manor or Emberlight with the intention of heading into the next tier, the Knights who are already there are have often just completed the previous tier and are going back to town. This is a problem because, as I understand it, the whole party has to be standing on the same elevator in order for it to go.

2. Maybe a third of the time, I teleport in at a point where Basil won't sell me recipes: 21, 22, or the Clockworks.

There are ways around this, of course -- partying alone or with friends and relying on the kindness of a party member to act as a middle man when buying recipes. Still, I find myself wasting Cr/CE to find a suitable entry point when I'm playing with randoms. Could something be done?

Wed, 05/25/2011 - 11:23
#1
Cobaltstarfire's picture
Cobaltstarfire
You can hop on the elevator

You can hop on the elevator and go on without them, it gives you that choice at Tier divides.

Thu, 05/26/2011 - 04:45
#2
Nilsson
I think when one wishes to

I think when one wishes to jump directly from the Arcade to Tier 2 or 3 Moorcroft Manor or Emberlight shouldn't be options at which the player can join. Depths at which Basil appears are fine though; mind you they are fine now that the 10 energy requirement to join them has been removed.

They shouldn't be options as they are lobbies, they normally have no requirements (while jumping there from Haven most of the time they have) and there is a higher than normal chance that people decide to leave.

Also I think before jumping in on a group from the Arcade a message could pop up informing the player what level he is about to join and perhaps which other players are in the group; prompting if the player would like to go down or wait.

Thu, 05/26/2011 - 05:31
#3
Etendue's picture
Etendue
1. Tell them to click the

1. Tell them to click the button under options called return to haven.

2. Uh oh. Now that's an issue. Are you starting a full floor before Basil? I never have issues when I start from floor 9 (for a full tier 2 run)

3. Don't play with randoms. I sometimes end up with good members, but most of the time with a mix of the following:
Extremely unskilled (e.g. the people who use the ash of agni line on fire based monsters)
Annoying (people who don't stay and fight in a group, who instead go and do their own thing)
Mute (they don't talk no matter what they do)
Attitude problems (they sound like jocks who say things like "hey you can't talk to me like that" or "you're such a nerd." those type of people I kick immediately in any party)

Also, I find that many randoms do not understand that all mats and crowns are SPLIT evenly. They go rush off and take everything rather than prevent us from being killed by 6 rocket puppies and 3 menders (or something).

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