So anyways, there's. bald ice cube named Hubert or something and next to him is a geo knight saying something about how certain monsters are attracted to certain minerals. So I suggest that when knights are carrying certain minerals, certain monsters are more easily aggroed by them and/or are more attracted to them. Other minerals would reduce a monster's attraction to the knight and/or make them less easily aggroed by them. It would work as minerals previously did in the arcade, like a devilite would be more likely to attack a knight carrying crimsonite or dark matter, but less likely if he were carrying a luminite. Mineral size would not affect the extent as to which a monster is aggroed/not aggroed.
Hubert
Sat, 12/21/2013 - 20:47
Kathrine-Dragon
Sat, 12/21/2013 - 22:24
#3
Dibsville
Oh, I see.
But.
That'll
Oh, I see.
But.
That'll always be Dark Matter.
So I'll be more prone to... fiends?
But.
I hate fiends.
/cry
Mon, 12/23/2013 - 10:22
#4
Usevnsevnsixfivfor
The Nine hear all, see all.
This isn't such a bad idea. I hope this gets released with the Arcade Redux.
But what about me
I have 2.4k of ALL minerals. :(
I'll be so loved by all the monsters
I don't want thisssss