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Need Gunner advice

12 replies [Last post]
Mon, 12/23/2013 - 23:16
Nova-Royal's picture
Nova-Royal

I would like to know what path should i take as a gunner, like if my gear is good, in what context should i use my weapon sets and any good gunner guide available. And btw I play this game f2p to the core, *so i don't have extra weapon slots or trinkets slots.*

I have:

Shadowsun Stetson
Nameless Poncho
Grey Owlite Shield ( UV shadow def low)

AP ( UVs low vs undead, vs fiend, vs fiend)
Volt Driver ( UV ctr low)
Shadow Driver
Strike Needle ( UV ctr low)
Gigawatt Pulsar
Magnus
Antigua ( to make a Blackhawk)
Cryotech Alchemer Mk II
Super Blaster
Autogun ( UV asi low, unbind)
Firotech Alchemer ( UV med vs undead, unbind)

Thanks

Tue, 12/24/2013 - 10:46
#1
Shadowstarkirby's picture
Shadowstarkirby
Lookin' Good

Consider looking at the Gunslinger Guide on the wiki page.

You're overall very balanced with your gear:

Normal, Elemental, and Shadow defense.
Poison and Freeze resist.
Strong Elemental shield.
DMG and ASI Med.
Elemental, Shadow, and Piercing guns.

From my 'short n' sweet practical gunslinger PoV' (which means this isn't the golden rule, but highly advised from experience), your weapons are your Alchemers and Blitz. Not Antigua (yet). Not Magnus (yet). And definitely NOT Pulsar (cause it's forever a dumb weapon and should be purely used as a swordie sidearm). Disregard the use of normal damage weapons at all, you need all the damage you can get.

What'd I'd suggest you use for general clockwork runs out of what you listed are:

1. Volt Driver (Specifically Volt because shock helps a gunslinger the most, alternatively use Firotech in shock stratums)
2. Shadow Driver
3. Strike Needle
4. Some sort of back up sword; I myself use DA for the purpose of knocking enemies away from me, but you can truly use anything here, like FF/BTB, Brandish, and Leviathan.

If there's anything I'd suggest that isn't included in your list, it would be Swiftstrike Buckler shield. This shield helps gunslingers incredibly with universal ASI High, bringing up your guns in particular to ASI Ultra. So not only do you attack fast, you're actually much more evasive too, which is ideal for a ranged attacker. You could also pick up a Chaos set (or Seerus Mask + Chaos for decent status resist) to further benefit your potent gun charges.

I noticed that you didn't mention trinkets. If you don't have those, definitely do equip them.

Tue, 12/24/2013 - 01:13
#2
Nova-Royal's picture
Nova-Royal
I'm The Royal

Thanks for the advices, especially coming for an ex guildie ;)
I forgot to mention that I only have two weapon slots for weapons and I don't think I'm going to pay for extra slots unless they are permanent( which i don't think they are) but I'll focus on Alchemers. And unless trinkets slots are permanent, I don't see me equip them.

Tue, 12/24/2013 - 13:30
#3
Bopp's picture
Bopp
agree

First, Three Rings has announced that a big "gunner update" will occur sometime soon (in the next few months?). It will add new guns, and it may rebalance the old guns. So your optimal loadout may change a bit. You might want to wait, before committing a lot of resources to any particular loadout.

Second, if you don't want to wait, then I agree with Shadowstarkirby's advice. You want a good gun of each non-normal damage type. Callahan is more fun than Blitz, but Blitz is more powerful. Alchemers are really powerful when they reach 5 stars and when you know what you're doing. That means Blitz Needle, Umbra Driver, and Storm Driver (which I prefer over Hail, because Hail unfreezes itself a lot...).

It's okay to carry only two of these, based on the level you're facing. No extra weapon slots are needed. You do not need a backup sword. There are many successful pure gunners in this game.

Your armor is also great as it is, although you should try Swiftstrike Buckler (which is inexpensive at least) and you should keep Chaos in mind for the future.

Tue, 12/24/2013 - 13:37
#4
Nova-Royal's picture
Nova-Royal
I'm The Royal

Thanks Bopp

I'll make a Swiftstrike Buckler soon and wait until the Gunner update before committing on an other weapons or armors. Since the rarity of Radiants, I won't upgrade my guns to 5* yet.

Tue, 12/24/2013 - 15:26
#5
Plancker's picture
Plancker
Just want to mention that

Just want to mention that just because you are F2P doesnt mean you cant have weapon and trinket slots. They are quite cheap (especially the trinket slots), you can farm the money and buy energy with it, then buy the slots from depot. I usually have 2 trinket slots and 1 extra weapon slot active, which costs about 12K for a trinket slot and 20K for a weapon slot, per month.

Tue, 12/24/2013 - 19:22
#6
Saberxbro's picture
Saberxbro
You should...

JOIN LOG AND ASK SEVEN FOR HELP!

Tue, 12/24/2013 - 19:40
#7
Glad-Amparus's picture
Glad-Amparus
First, choose nameless

First, choose nameless poncho.
Second, storm driver.
Experiment with trinkets as well.
Simple…

Fri, 12/27/2013 - 12:43
#8
Arkate's picture
Arkate
^

Not nameless. You clearly have no idea what you're talking about. It all depends on what you're carrying. If you use an Antigua, then the Shadowsun set which is in my opinion more practical for damage than the nameless, and it has much better status protection. The Storm Driver is only one weapon, and an elemental weapon that inflicts shock. An Obsidian Carbine and a Blitz Needle goes well with that. If you're worried about getting attacked, use a good, tough shield. If you aren't, then you should always use a swiftstriker buckler. Also, if you use alchemers consider using two of them. Have them next to each other in your loadout, so you can quickly scroll between them so that you can fire them as if they had a limitless clip. It's a technique reffered to as "alchemer switching". Don't mix the two sets. Pick one to complete now, complete the other later.

Fri, 12/27/2013 - 01:07
#9
Nova-Royal's picture
Nova-Royal
I'm The Royal

^^ thanks i'll think about making a complete set but with i will wait for the rads to do so

Fri, 12/27/2013 - 12:42
#10
Arkate's picture
Arkate
Yeah, no problem.

You should join the guild I'm in; League of Gunners (LoG). Just contact "Purepwn". We do fairly frequent FSC runs, and there's usually a few people online at all times.

Fri, 12/27/2013 - 16:06
#11
Halandin's picture
Halandin
FYI, you don't need to wait

FYI, you don't need to wait for radiants to make 5* armor or shields, those have bonuses that are often much better than the 4* ones, and don't have the same problems in scaling as weapons do, as far as I know. It's the guns that you would want to keep at 4* for now.

Sat, 12/28/2013 - 04:15
#12
Blue-Flood's picture
Blue-Flood

Trinket slots are only 150 CE which is like maybe 30-45 mins of a clockworks run, and it lasts you a month. Trinkets are pretty vital as a gunner; I'd recommend them.
The weapon slot is secondary. If you're going to stick with just two, I'd suggest getting a Valiance (or the 4* version if you're short on radiants) as standard play. It's incredibly useful in LD and in clockworks. Places like compounds roll with 3 enemy types, and arenas spawn 3 as well at times. Your second one should be level specific.
Obviously for vana you'd probably want to stick with the Volt and Strike needle.

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