Dear Spiral Knight Staff,
I have a few suggestions that may improve the gaming experience of Spiral Knights. One great way to add variety and fun to Spiral Knights would be to add weapons that require two hands such as large gatling guns, rifles, swords, axes, and hammers. On top of that dual wield weapons such as daggers and pistols could also be added. Both features would yield greater damage output at the cost of the defense skill due to the absence of a shield.
I am very pleased at the fact that some weapons when charged deal special attacks, I would like to see that more. Dual wield and two hand weapons would be a great place for you guys to play with special attacks, once more adding greater variety and fun to Spiral Knights.
I would also like to add that players ought to be able to apply costumes to both their weapons and shields, not just their armor and helmets. By applying the costume feature to weapons and shields players are able to wear full matching sets of their choice, rather than have a mismatching weapon and/or shield.
Thank you,
Apsalus
OMG, YESS, PLEASE. My hands are now itching to shred clockworks with a freaking GATLING GUN! :D
yeah, I mean the two handed weapons could also have a slower rate of attack. Dual wield weapons could be faster than one handed weaponsbut weaker, you know what I mean?
and maybe the gatling gun would have a certain start up time before it begins firing at a crazy rate of fire before over heating. And perhaps the giant sword, axe, or hammer would take time to lift back off the ground after an attack, but knocking back enemies so that the player doesn't get mobbed while preparing for the second attack.
Going along with the two hand weapon concept and bombs. Bazookas would be great, I mean turrets already shoot rockets at us why not fire back? Sniper rifles would also be nicee.