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Make Weapon/Trinket slots that last for a shorter amount of time

10 replies [Last post]
Sat, 01/04/2014 - 04:13
Masterreeve's picture
Masterreeve

My suggestion is to make 2 new versions on the weapon/trinket slots: 1-day slots and 7-day slots.

My reason for suggesting this is that some non-active players, who are indeed devoted and dedicated to the game, do no have the time to play everyday. These players may not play that often, but still love the game enough to play when they have the chance, and therefore would like to use multiple weapons and trinkets. Buying the 30-day slots would be a bit expensive when they would only be playing 5-10 days a month.

Suggested prices for these variants are as follow.

1-day Weapon Slot: 25 CE
1-day Trinket Slot: 15 CE

7-day Weapon Slot: 115 CE
7-day Trinket Slot: 70 CE

These prices would make the shorter variants cost more than the 30-day one, meaning that active players can't just buy the shorter ones to save money; it would only be cheaper if you only used slots sparingly. Costing more would also help OOO, as it would give non-active players (the older players with a job who actually have money to spend on SK regularly) another reason to spend their energy, as most inactive players opt to never buy the 30 day slots as it would be a waste if they don't even have 14 straight days to play the game.

The only argument I can think of against this idea is that the original slots are cheap enough that even an inactive player could still afford it. After all, a weapon slot only costs 8.3 energy per day, while trinket slots costs 5 energy per day. But even so, spending a full 250 CE for a 30 day slot when you would only be using 1-2 days of it is still over spending.

Sat, 01/04/2014 - 04:43
#1
Hexzyle's picture
Hexzyle
+1

I don't exactly play all the time, and the bill of buying a weapon slot and a trinket slot (32k) hits pretty hard when I'm not expecting it.

Sun, 01/05/2014 - 00:27
#2
Troll-Lolo's picture
Troll-Lolo
Don't play connect-the-dots in my sled.

+1234567890

Wonderful idea really, nothing wrong with it seeing as we have something almost the same with heat amps.

Sun, 01/05/2014 - 06:12
#3
Aplauses's picture
Aplauses
+1

Please.

Sun, 01/05/2014 - 07:48
#4
Cragger-Da-Croc
Great idea

I mean it. But what about making 60day slots?

Sun, 01/05/2014 - 07:50
#5
Cragger-Da-Croc
To add

Make slots for however long you want it and charge however much you think is worth it. Like 30 day 150ce 60day 225 ce

Sun, 01/05/2014 - 08:16
#6
Dibsville's picture
Dibsville
---

I mean it. But what about making 60day slots?

We already have this.

You can extend your current time remaining by using another slot. If you bought two weapon slots, used one, then extended the one you used with the second one, that'd be the equivalent of a 60 day slot.

Sun, 01/05/2014 - 10:34
#7
Skyguarder's picture
Skyguarder

+1

Sun, 01/05/2014 - 15:24
#8
Leekcoco's picture
Leekcoco
+1

I was leaving for holiday in a week and it was quite annoying to rejig my loadouts due to expiring slots.

Sun, 01/05/2014 - 16:29
#9
Masterreeve's picture
Masterreeve
I make you black, bluue and red all over

@ Dibsville

I think he was talking about having a single upgrade that last 60 days, but costs less than 2 30-day slots. This isn't something I want to do, as 30 days is long enough. It would also be pretty hard to get the pricing right, as the 30-day ones are already so cheap (8.3 CE per day for weapon, 5 CE per day for trinket). To make the 60 day slots, you would have to cut these already low numbers almost in half.

Sun, 01/05/2014 - 16:34
#10
Sandwich-Potato's picture
Sandwich-Potato

+1 to the 1 day and 1 week, -1 to the 2 month.

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