Yeah, another topic wondering about new levels. Shroud of the Apocrea and Grinchlin Assault were good, but they were just events. Being a player of SK since 2011 I think that almost every people can understand me, I want to know if OOO has plans to do more differents levels/missions. I like Compounds levels (pls, don't kill me), they are challenging but with a bad reward to finish them, I know.
i feel that OOO more often prefers to get easy money with promo items during the last months, I don't really care about it because I understand that they need get $$$ to still continuing with the game, but is it really difficult to design new levels in Java?
Yes, I do the Danger missions almost every day, runs from depth 1 to 29 once for month, farming FSC and sometimes The Gauntlet mission.
When will we have new levels to explore?
Sun, 01/05/2014 - 11:54
Sir-Onox
Sun, 01/05/2014 - 13:35
#3
Sir-Onox
I know that they are doing
I know that they are doing new rank missions, a new t3 boss and working in the arcade redux, but it would be nice if they do two new Danger missions for example (Gremlins + Beasts or Slimes + Undead). I just hope that the time worths the wait...
Sun, 01/05/2014 - 18:49
#4
Poomph
I think that, in excitement for the gunner update, people have forgotten that there's a new boss in the works, complete with it's own story ark.
Mon, 01/06/2014 - 07:19
#6
Onekone
That's why you use Steam Workshop. I mean, seriously, don't use actually pretty useful feature just because "some people not playing on Steam" is eh, so what? Steam users still can't edit Wiki, and nobody gives a flying duck about it
One does not simply.
Make a new level.
Srsly, you just can't, OOO has been working on the arcade redux for the past few month and new antagonist is on the way, so be patient, the new level is comming. And I am here waiting, waiting and waiting.