I see that OOO is improving by the day and want players to play as much as possible. As the monster get more stronger and stronger, knights must also cope with that power. I thought of an idea which make your every monster kill count. The Adrenaline!(Now comes the background sound, Tada TadA!) This system will want you to kill you enemies. In this, you will be given speed boost, damage boost, defence boost(oooooh) how do we get it? Easy! You simply have to damage monsters! You have to kill destroying monsters which will increase your anger, as anger going to maximum, you will be able to use Adrenaline, are you having to hate zombies keep respawning due to Grim token? Now dont worry, that killing wont go to waste.(YAY!) And i have a problem with shield bash, i find it kind of useless, it drains 50% of your shield, if your trying to run and you used it, there might be a chance you might not be successful and you take lots of damage, even when you want to use it when you are tied up, you require full shield health, but when you try to use it, you know a monster just hit your shield and you can't use it.
Adrenaline and no shield bash
Thu, 01/09/2014 - 04:38
Deadly-Grimm
Thu, 01/09/2014 - 08:08
#2
Deadly-Grimm
Mini-monster update, the dust
Mini-monster update, the dust bunnies and stuff, they are in a big number and we all kind of die from them. You can't deny that fact.
Thu, 01/09/2014 - 08:31
#3
Thunder-The-Bright
gods ain't gonna help you, son.
I have a DBB and a polaris and I don't die. I'll be better when I'll have a nitrome. try bringing a bomb. or supernova.
Thu, 01/09/2014 - 12:39
#4
Dark-Flame-Slayer
You did not just bash the shield bash.
Minis were difficult at first, but once you figure out their patterns and have the right gear, they're not that bad. Besides, shield bash is fun.
Thu, 01/09/2014 - 12:57
#5
Sandwich-Potato
If anything, minis are fun even. It really makes crowd control things like Explosive or Frenzied Firestorm stand out. Don't even get started on the DR. Plus I like to do super dodging against a bunch of zerg rushing enemies.
except that knights already kill everything pretty well, so we don't need more boosts to players.
besides, where did enemies get stronger?