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Play tier 2 lockdown!! So fun try it

57 replies [Last post]
Sat, 01/11/2014 - 09:35
Your-Buns

Tier 3 members, come enjoy the awesomeness of tier 2 lockdown Heres some reasons

- take mor hits
Lockdown is much more enjoyable when u can take about 7 hits compared to 4, right? And no uvs needed either!

- kilowatt spam is still annoying but can be dealt with
Smaller bullets = easier to dodge

- less autoaim
Its true. Usually its onky newbs who use aa but there are very few noobs whi use aa while knowing what it can do

- not as much uvs
Poorer players in t2 cannot afford max status uvs so no more uberrich people walking through yo bombs! Also asi veryhighs are very rare, however, devoted players may use asi lows or meds.

Things to watch out for if u wanna try t2

- hammer spammer
Now, i mnow that there are hammer spammers in tier 3, but in tier 2 its way more OP cause not only does it have unfair dash most players will use dusker for dmg bonus

- rage
When u first start u might rage or be a bit confused and then rage cause remember, u cant kill a player as fast, and also, beware of low asi.

Yep pretty much it i wish to see more players playing tier 2 lockdown!

Ps. I made this in the shower with my ipad

Sat, 01/11/2014 - 09:41
#1
Blue-Flood's picture
Blue-Flood

Thinking about SK in the shower?

That's hot.

Sat, 01/11/2014 - 10:01
#2
Hellscreams-Forum's picture
Hellscreams-Forum
Face it.....

T2 is dead !?!? Graveyard this immediately !?!?

Sat, 01/11/2014 - 10:10
#3
Whimsicality's picture
Whimsicality
Hot, steamy, facerolling action

Tier 2 Lockdown used to be fun. Now it's nothing but mindless players who faceroll the keyboard with their precious hammers.

There used to be one guy like this every now and again, but the majority agreed that it was just not fun to deal with. It's even less fun when the entire team does nothing but Hammer, which is what Tier 2 has become.

Sat, 01/11/2014 - 10:16
#4
Your-Buns
Ik hammer is bad

But cmon, not everyone uses hammer and tier 3 is much worse with ultra fast Gran Faust
Ps if u come to tier 2 i can bet u wont win a 1v1 in a flourish battle

Sat, 01/11/2014 - 10:22
#5
Hellscreams-Forum's picture
Hellscreams-Forum
I still remember this in T2 LD

#Votegaretjaxforworstt2player

Sat, 01/11/2014 - 10:24
#6
Your-Buns
Heehee

Heehee

Sat, 01/11/2014 - 11:03
#7
Ndognine-Forums's picture
Ndognine-Forums
lol. Good luck getting people

lol. Good luck getting people that come down from t3 stay. They get they're butt handed to them a few times by people that play t2 on a regular basis, complain about AA, get trolled by Sponge about it, then ragequit and go back to T3.

Sat, 01/11/2014 - 11:25
#8
Fawxtrot's picture
Fawxtrot
@Ndognine-Forums

Thanks for summing it up.

Sat, 01/11/2014 - 11:31
#9
Ndognine-Forums's picture
Ndognine-Forums
No problem!

Anytime ^_^

Sat, 01/11/2014 - 12:15
#10
Krakob's picture
Krakob

I'll play (and wreck) T2 LD once I get my hands on an ASI Med Shocking Edge so I can switch swing Searing and Shocking edge at high speed!

Sat, 01/11/2014 - 13:24
#11
Son-Of-Hades's picture
Son-Of-Hades
My thoughts

I decided that since I didn't have any radiants to heat my 5* LD stuff, I would come down and play T2. So far, it's been pretty fun, but @Erc, I'm not seeing any less AA; people will always abuse the mechanic that's meant to give a handicap to casual players who don't have the best aim. Otherwise, I'd say your description is pretty accurate.
The Positives
There's definitely a whole lot less stuff (bullets, people, bombs, etc.) on the screen in T2 than T3. Also, because of the reduced range of all the 3* weapons in comparison to 5*s, T2 is also a little bit slower-paced, which is a refreshing change from having to look all over the screen at once in T3. Because of the slower pace, I find myself being able to practice different movements and styles much more easily than in T3, which can translate into becoming a better player for GLD, T3, etc.
The Negatives
As with all tiers, people abuse the heavy weapons coupled with AA/connection-induced ghost range. Also, because of the fact that many weapons don't really branch out into different crafting lines at the 3* level, the weapons and styles you'll see people using in T2 is much less varied than T3, which for some people, can make the game less interesting. Most T2 players use full dusker, a toothpick, as well as a heavy weapon/nightblade/gun.

Sat, 01/11/2014 - 13:49
#12
Ndognine-Forums's picture
Ndognine-Forums
@Hades

"Also, because of the reduced range of all the 3* weapons in comparison to 5*s"
This isn't true. 3* versions have the same range at their 5* counterparts.

"AA/connection-induced ghost range"
I assume that you mean mean distance from target, which again isn't true. The only difference in range that you get from AA is how much area you can cover side to side, which is affected by your knight turning towards whatever AA is locked onto.

Sat, 01/11/2014 - 13:55
#13
Your-Buns
Yeah

Yeah dusker is pretty much the main armor and yeah loadouts are pretty much what u said :F although there are a few people who r pretty good with antigua but yeah weapons are really limited but while there is more possibility in t3 the weapons used r really still the same

Krakob u underestimate the powa of t2!!!!!

Sat, 01/11/2014 - 14:12
#14
Krakob's picture
Krakob
@Erctheepic

Underestimate? I love T2 LD. I just feel like it's boring because I have no interesting gear for it and therefore, I'll want more interesting gear before I head back there.

Sat, 01/11/2014 - 14:15
#15
Ndognine-Forums's picture
Ndognine-Forums
Arc Razor is a fun one to use

Arc Razor is a fun one to use in t2. Plus it does pretty good work on anyone wearing drake scale stuff :P

Sat, 01/11/2014 - 14:22
#16
Your-Buns
Oh

@krakob oh never played in a game with tho huh
@ oh yeah arc razor is pretty powerful but novone uses it hrmmm

Sat, 01/11/2014 - 14:55
#17
Your-Buns
Ndognine

No, u can hit father with aa

Edit i was wrong u cant hit farther but u have better chance of hitting from a far distance

Sat, 01/11/2014 - 14:31
#18
Ndognine-Forums's picture
Ndognine-Forums
false. I tested it in a

false. I tested it in a training hall. range is the same.

Sat, 01/11/2014 - 14:53
#19
Your-Buns
Ok

But like, in lockdown would u rather hit someone from close up or from a distance? So basicly if u had aa u could still hit someone from max distance but if u didnt then u woukd most likely miss

So kinda what u said but except as a result u can hit super far (compared to the distance u would most llikely be able to hit from wothout aa)

Sat, 01/11/2014 - 14:57
#20
Ndognine-Forums's picture
Ndognine-Forums
well if everyone that doesnt

well if everyone that doesnt use AA is as "pro" as they say they are, it shouldn't be an issue.

Sat, 01/11/2014 - 15:49
#21
Krakob's picture
Krakob

Auto target does not increase range.

Sat, 01/11/2014 - 16:00
#22
Ardent-Light's picture
Ardent-Light
Nope!

We have aborted T2 for a reason. It contains dangerous things, like hammers. They make the environment too dangerous for T3 players to enter.

Sat, 01/11/2014 - 17:48
#23
Son-Of-Hades's picture
Son-Of-Hades
@Ndognine and Krakob

"3* versions have the same range at their 5* counterparts."
I just tested it in the training hall and I guess you're right, about swords at least. Still, it doesn't seem like it should be that way...

"The only difference in range that you get from AA is how much area you can cover side to side, which is affected by your knight turning towards whatever AA is locked onto."
Yup. People who can't aim can suddenly turn into aimbots.

"Auto target does not increase range."
Auto target does not increase the range of swords, but it greatly improves a person's ability to pull off maximum sword range by aligning the farthest point of your sword's range with your target. And when people say that pros should be able to pull off full ranged sword swings without AT at the same success rate as someone with AT, then you need a reality check. Nobody, even the best LD players, is able to pull off fully ranged swings with perfect or near perfect consistency without AT. I can understand that AT is a mechanic that helps casual players a bit, which may in turn prevent LD addicts from dominating PvP and broaden SK's audience to people that don't have all day to play games. However, when you are one of the people that play LD way more than you should, then it can get really frustrating when you constantly practice improving your aim, only to get beat by less serious players who just use AT to land more hits on you.

Also, what's with people only responding to each others's posts by nitpicking certain lines and making critique instead of actually responding to the post as a whole? That's pretty much why I don't usually put a ton of effort into writing on forums or to people that are spamming PMs at me... *cough you know who you are cough cough*

Sat, 01/11/2014 - 18:30
#24
Your-Buns
Son of hades

Thats what i was thinking, about auto target does not increase range but it increases to the max distance possible

*cough cough crap thats me cough*

Sun, 01/12/2014 - 03:24
#25
Krakob's picture
Krakob
@Son of Hades

I believe all sword swings are arcs. Do you have any proof behind your statement?

Sun, 01/12/2014 - 06:42
#26
Drdrj's picture
Drdrj

@Krakob
This is what son of hades means > http://www.youtube.com/watch?v=idAGPxrQZpM&feature=youtu.be

Sun, 01/12/2014 - 06:51
#27
Krakob's picture
Krakob

Guess I might've been proven wrong. We should probably conduct research on hitboxes for swords.

Sun, 01/12/2014 - 06:59
#28
Drdrj's picture
Drdrj

I guess we will never know for sure, but keep in mind that the camera angle is a little tricky.

Sun, 01/12/2014 - 07:03
#29
Krakob's picture
Krakob

I find proofs like these to be cleare if you aim north or south rather than east or west. Do that if you find the angle bad. Regardless, I believe this pretty much proves that swords don't use arcs as hitboxes. What do you think it might be?

Sun, 01/12/2014 - 07:46
#30
Drdrj's picture
Drdrj

Another test, aiming south this time > http://www.youtube.com/watch?v=JiYU7wdZgeU&feature=youtu.be

Sun, 01/12/2014 - 08:03
#31
Feyi-Feyi's picture
Feyi-Feyi

SEE KRAKOB. This is why I mentioned it in your AT facts thread.

Sun, 01/12/2014 - 08:20
#32
Krakob's picture
Krakob
@Feyi

It doesn't really directly relate to AT. AT relates to your aim and aim relates to your ability to hit so it's indirect. I might add some info about indirect results of AT later, either way.

Sun, 01/12/2014 - 09:11
#33
Ndognine-Forums's picture
Ndognine-Forums
@Drdrj That video is doing

@Drdrj
That video is doing exactly what I said (well maybe not exactly, I didn't go into much detail before :P) . The range of the attack is the same no matter what, but AA/AT can turn you so that you do hit maximum range if you're not facing the correct way when you first attack.

On a side note, I think that you should put a description in the video that mentions they are turning slightly to the side before attacking. If you're not looking for that angle it could look like AA/AT is just straight up giving extra range to the attack.

Sun, 01/12/2014 - 10:10
#34
Son-Of-Hades's picture
Son-Of-Hades
Thanks Drdrj :DBut yeah. As

Thanks Drdrj :D
But yeah. As you can see in dr's vid, swords do not swing in arcs. The highest point in range is directly in front of your knight. Also, only the slightest inaccuracy of aim can cause you to miss a full-ranged swing. Which is why I think AA can be a bit too helpful for people that know how to use it: because they can pull off fully-ranged attacks, which latency causes to look like ghost range, with an extremely high success rate. Tpmuser used to be able to pull off these ranged swings fairly consistently without AT, but now that he's a bit less active, he can't really do it anymore. AKA, it takes a ton of constant practice to build AND maintain the perfect aim to land fully-ranged swings.

Sun, 01/12/2014 - 10:34
#35
Drdrj's picture
Drdrj

Yeah, it doesn't increase your range per se, but you can say it does maximize your range.

I still don't think it's a good thing to have in a PvP game/mini game. My opnion is that if you can't consistently hit enemies with a weapon, do not use it.

Sun, 01/12/2014 - 15:41
#36
Your-Buns
I saw statistician in t2 today

Erctheepic is very happy!

Sun, 01/12/2014 - 17:17
#37
Nottheanswer's picture
Nottheanswer
~

With regards to hitboxes: they're certainly not arcs. Brandish style is the clearest example that I've seen. Its hitbox seems to have a "flat" front, almost like a rectangle. This leads to a strange phenomenon where aiming straight at your target at just beyond maximum autotarget range misses, while aiming ~5° above or below at beyond max AT range will hit with the corner of the hitbox. If that was unclear and /or people are interested, I'll try to throw together a video.

On topic: play T2! It's still fun, and not every game is hammer-heavy. And a fair number of people are gracious enough to drop the hammer if asked politely.

Sun, 01/12/2014 - 18:35
#38
Your-Buns
Nottheanswer

<3

Mon, 01/13/2014 - 20:52
#39
Pawsmack's picture
Pawsmack
Stuff.

@OP/Erctheepic | Thread Post

Eh, I dunno if I'd want Tier 3 Lockdown players to come down here. Some already have and they've dumped plenty of Crowns into their sets getting UVs and crap. ._. Also what Ndognine said. (Post #7)

@Person/Whimsicality | Post #3

I remember quite the moment back in 2012 Tier 2 Random Lockdown... Quite the moment indeed... I believe that it consisted of me getting banned because of you... More specifically because I had a problem with you and some other people using Hammers versus a team (my team) with leavers and mostly 2-Stars left on our side. Every single time I see your name... I can't help but think of that moment... Jesus... Christ... It urks me so... But hey, that was a long time ago, let's just have some ice cream and forget all about it ay? Naw... Paws jus jokin'. No ice cream4u. Now goway. :u

@Cat/Son-Of-Hades | Post #11

In Tier 2 Lockdown I would say just about 75% of us use Auto Target. We continue to use it because nobody else here has a problem with it really. For most of us it's just what we're used to now. Just like how most of you are used to not using Auto Target. No one down here is necessarily "abusing" it if the majority of us all use it.

Mon, 01/13/2014 - 01:36
#40
Feyi-Feyi's picture
Feyi-Feyi

Pawsmack, if you think the majority of T3 is not using AT then you must be blind.
And no, just because you're all doing it doesn't mean it's not abusing. You're gaining a bonus that shouldn't be there regardless.

Mon, 01/13/2014 - 05:17
#41
Pawsmack's picture
Pawsmack
Responding

@Feyi | Post #40

I probably am blind. c: But even so, my point is that if everyone is using it and continues to use it we're all pretty much on the same standards and no one is gaining a bonus of any sort. At least until someone without Auto Target rolls along, I suppose you could call it abusing then. Wanna get back on topic now? :u

Mon, 01/13/2014 - 06:09
#42
Krakob's picture
Krakob

Back on topic? Doesn't sound like the subforum I know.

Mon, 01/13/2014 - 11:10
#43
Son-Of-Hades's picture
Son-Of-Hades
If you don't think that AT is

If you don't think that AT is wrong for SK PvP, then think of AT in terms of other games. Could you imagine first person shooters where your gun automatically locked onto enemies every time you aimed down sights? Or perhaps every time you swing your sword in Skyrim, your character randomly turns to directly face the enemy so that you land a hit? AT in clockworks is borderline acceptable. But AT in PvP??? OOO practically decided to throw out competitive gameplay from SK... They crafted this game too much to suit casual players, when most PC gamers aren't casual players to begin with. All dem casual players be playing Halo on their Xboxes. LD was just a lot more fun during those few weeks when AT was broken :<

When there's such huge controversy in a game, there is obviously something wrong...

Take a look here at the OP nature of AT in Lockdown: http://www.youtube.com/watch?v=7bojAu1ldw8&list=UU8aYDhgCs7YhVxP6JZvZ9mg...

Btw sorry for getting so off-topic :u

Mon, 01/13/2014 - 12:35
#44
Krakob's picture
Krakob
@Son of Hades

http://forums.spiralknights.com/en/node/72673#comment-624178

Mon, 01/13/2014 - 14:04
#45
Ndognine-Forums's picture
Ndognine-Forums
@hades

wait...did you just try to compare an FPS Shooter to a SK as your argument? sorry...no...

Also, as a weird side note, do you play Hearthstone Hades?

Mon, 01/13/2014 - 17:40
#46
Your-Buns
Ehhhhhh

Ehhhhhh idk. I think that in tier 2 less people use aa. But GAH danielflames antigua is sooo freaking annoying but while im not sure about when he goes swordie, im almost sure he uses aa for antigua and it is really seriously OP but also unfair and it really doesnt take as much skill as u would think (sorry dan if ur reading this (readers reading thos post dont tell him)). Maybe more OP than it with swords. Yo if ur in tier 3 get sentenza and make everyone flinch using ur bullets + aa. But yeah antigua is kinda like a gun with aimbot in fps games i guess

Mon, 01/13/2014 - 17:45
#47
Your-Buns
Dunno

I tried strafing today but he just boosts to the side and slowly takes down my damage and shocking me with alchemer

Mon, 01/13/2014 - 17:51
#48
Son-Of-Hades's picture
Son-Of-Hades
"wait...did you just try to

"wait...did you just try to compare an FPS Shooter to a SK as your argument? sorry...no..."
Once again, forum-goers nit-picking certain points without responding to my post as a whole... /sigh
I was just comparing SK as a game to other games, and since FPS's dominate a lot of the gaming market (although it's on a decline), it was what came to mind. Even tho auto target in a shooter is a lot dumber than in SK since FPS skill is pretty much completely determined by aim while movement, combinations, etc. contribute to SK skill, the idea that if you're in range of someone and you can just attack in their general direction to land hits while using an auto-target mechanic still stands.

And @Ndog, I have no clue what Hearthstone is.

Mon, 01/13/2014 - 18:39
#49
Ndognine-Forums's picture
Ndognine-Forums
In the end I think you all

In the end I think you all (and by "you all" I mean everyone that complains about AA/AT) just want to hear something along the lines of: "AA/AT is a handicap added by the developers in order to give the casual player a fighting chance against the super-god like players that don't need to use AA/AT. It will not be removed to benefit theses super-god like players or people will just rage-quit."

Happy now?

Mon, 01/13/2014 - 18:50
#50
Son-Of-Hades's picture
Son-Of-Hades
"AA/AT is a handicap added by

"AA/AT is a handicap added by the developers in order to give the casual player a fighting chance against the super-god like players that don't need to use AA/AT. It will not be removed to benefit theses super-god like players or people will just rage-quit."

Except it's not being used as a handicap for casual players. It's being used by perfectly capable players to become aimbots. And I'll be happy when AT gets removed... too bad OOO doesn't care for it.

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