300th Colliseum thread.
Anyways, do you think the new T1 pack will revive or 100% destroy T1 LD?
300th Colliseum thread.
Anyways, do you think the new T1 pack will revive or 100% destroy T1 LD?
Even without the hammer or the FMoS, T1 wasn't TOO bad. For now, let's assume thta OCH never came out.
I don't think I've even seen a T1 LD match being played for months
anyway, listen everyone t1 is not dead, not yet anyway, something i think OOO could do to try to keep t1 from dying is have a mandatory simulation or match with others during the tutorial, that way t1 people would know abouw lockdown before they make friends with a vangaurd or whenever you usually start hearing about lockdown [or whenever you finally decide to click that strage button labled colesium thats been there since you started the game, and i say this because i completly ignored that button until i was a vangaurd]
One week my guild started about 4 T1 sessions in 5 days. From that I learned that if you play T1 for long enough, it just devolves into the same thing as T2 and T3. The chaos/skolver+ff+GF becomes dusker+sf+ss becomes triguard/circuit breaker helm/fencing jacket+edge+ASI high heavy hatchet. Then all the armor is worse than triguard except for fencing jacket, the guns are bad, the bombs are tiny and have to be perfectly timed, and there aren't even enough weapons to have hipster weapons.
P.S: oh, and health pads are enough to outheal an entire team in a 1v6 if you abuse invinciframes correctly. My friend did that and got 11k in one game. Yes, 11,000+ damage in Tier 1.
There are hipster weapons. It's the pickaxe, shovel, and the wrench.
Exactly. Hipster weapons. They're called hipster weapons because no one uses them and they're not used for a reason.
trick question: Hammer already destroyed t1 LD.