Slow-motion timer
This item would be similar to stun. This item has a 8% - 10% chance of dropping in the clockworks. Each knight can ONLY carry 1 timer. Once this item is used, all enemies that are in the level would be moving slowly. You would still be able to move, just faster than the enemies. There is, however, a disadvantage. 3 random players would get "Decreased movement speed: Medium". This means that the person who used the timer could receive DMS. It would last for 10 seconds.
Immune remedy pill
A remedy pill that cannot be cursed. There is a 5% - 15% chance of this pill dropping. The pill would have a darker blue skin and a white skin.
Slow-motion timer
I'm not sure how this would really benefit non-solo players. MSD Medium would be really annoying in those levels with a bazillion timed traps. It's a good concept, but I'm pretty sure whoever used it in a party would get kicked without a preemptive warning, which takes time to type out. Also, Trojans. Would it affect their attack movement speed?
Immune Remedy Pill
Curse really isn't common enough for cursed items to really be a threat, so I doubt many people would swap this in against, say, a recon flare or artillery strike.