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While we waiting for new content...

4 replies [Last post]
Wed, 01/22/2014 - 13:45
Sir-Onox's picture
Sir-Onox

Well, people are waiting for more story content about the world of Spiral Knight: Tortodrone return/gunner update/new t3 boss + rank missions. I know that these things take a lot of time and i would ask OOO if we can have one or two new Danger Missions while we waiting for this great content. Danger missions are a bit 'spin-off' of the SK story (not really, but you know what I'm trying to say) and they often do not have 'new' enemies (status variant at most) so i think that it cannot take a lot of to design while we are waiting for these content (besides calming some people)

And yeah, i know that not everyone likes danger missions but this can be a good short update level without changing things on Arcada.

You know, we have had four danger missions almost 1,5 years. Why we cannot have one or two more? Gremlins + Beasts or Undead + Slimes can be good examples.

Wed, 01/22/2014 - 14:17
#1
Klipik-Forum's picture
Klipik-Forum

Danger missions most likely take a significant amount of time to develop, you can't just grind one out in a few days. Plus most of the work in Danger Missions is level design, and from the sounds of Eury's post the level design team is hard at work on the Tortodrone return and the new T3 boss level set. So new danger missions would only delay the update even further.

Not to mention, danger missions are fun for about 3 days. Then you figure them out and they're boring.

Wed, 01/22/2014 - 14:22
#2
Thunder-The-Bright's picture
Thunder-The-Bright
gods ain't gonna help you, son.

suggestion subforum. it exists, use it.
problem: to get us a danger mission the other times OOO took 3-4 months. I don't think it's a good idea to take a break from something delayed twice to get into something that has to be built from scratch.
besides, you don't just say "I want danger missions kthnxbai". provide details.

Wed, 01/22/2014 - 14:51
#3
Sir-Onox's picture
Sir-Onox
@ Klipik-Forum I know, but

@
Klipik-Forum
I know, but more variety is always welcome.

@Thunder-The-Bright
Are you sure? Investigate first before talking:
Legion of Almire came in 2012-06-28
Compound 42 came in 2012-07-25
Heart of Ice came in 2012-08-01
Ghosts in the Machine came in 2012-09-12

If you compare the dates, Danger Missions took a month more or less to do not 3-4 months. Most of the danger missions use predetermined tiles (LoA = Graveyard, C42 = Clockwork Tunnels, HoI = Devilish Drudgery and GitM = Deconstruction Zone) with some things added (Don't get me wrong, I really like the ambient of these missions).
Do you want more details for these unlikely danger missions? A Lichenous Lair with a haunted ambient or a Wolver Den with Missiles Launchers, Red Searchlights (from The Collector mission) or barbed wires. The story can be really simple whenever you have fun playing these hard levels.

Wed, 01/22/2014 - 15:04
#4
Xluka
@Sir-onox

@Sir-Onox
I agree with anything u said and i think OOO should really bring all these missions to us it's great ambient and something new what is important.We can just hope OOO see this and make something about it! that would be awesome =D

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