I have an idea for a grenade style bomb that would be thrown. Like a bomb. You would charge it above your head, like a normal bomb, but you'd be able to release the charge at 3 different timings within the charge. There would be 3 bars to the charge. Each bar would be a different distance. The first bar would drop the bomb like normal, the second would have the bomber lob the bomb a short-medium distance away where it would land, stick and detonate after charge up, and the third would have the bomber lob the bomb a medium-far distance, and would do the same as charge 2. The point of this bomb is utility and support, therefore knock back would be its main draw, not the damage, and this bomb is in no way a primary. Those who prefer to use swords and guns will have a new interesting style and way to approach a situation and deal with groups of enemy's. But most importantly, bombers will have a new way to support not only themselves but there team mates as we'll. this would give bombers a much needed way to affect the battle around them instead of in close proximity, and opens up ways for the dedicated bombers to keep themselves alive when they solo, and keep there fellow knights alive while they are stuck in battles of there own!
In fact, Another interesting idea would be to make a grenade style bomb for every type of bomb! Support bombers would be opened up to being able to lob status effects to other parts of the battle. Shard bombers will be able to cover a wider range of distance, and the blast bombers will be able to keep monsters at bay in at multiple distances!
Choosing a secondary weapons is always a hard choice to make without dedicating yourself to a weapon style. But this would break the barrier of hybrid knights and dedicated weapon knights and would undoubtedly be a huge draw to not only bombers, but to gunners and swordies as we'll.
great idea! Not only does this sound appealing to a pure swordie, but I'm sure that anybody else who has read this would like it too!