Heloooo world!
How are the peoples of the internet today?
So I've been working on a concept for this fine game involving some randomly generated decision making:
The player will be presented with three pieces of gear and must pick one for their load out. This would happen multiple times.
EDIT: See Klipik's post #2 for further clarification.
(If you play Blizzard's Hearthstone Arena, you may be familiar with this concept, as it has its roots in the Arena.)
So I'm looking for a second opinion because I'm not sure…
Do you think it would be better that the pool of items presented to the player include all the items from the game or only items in the player's inventory?
On the one hand, all the items in the game would make for a longer, more interesting draft (30 choices~ish)... but I'm afraid it may end up being, "oh look two items I don't own and one that I do... I guess I'm picking that one."
On the other hand, having only gear from the player's inventory makes for a shorter draft (10 choices~ish)--any longer and the player may have opportunity to just get everything he wants.
So what do you think?
And thanks for your time.
Have a good one!
What? Is this even Spiral Knights related? I can't even...