I got this weapon back when it was a split elemental/piercing (I got it intending to use the weapon as anti-undead, anti-fiend, and for vanaduke)
But what of it now? What is this gun good for?
It's very tedious to fire this gun as it requires you to click more than anything else in the game, all the while, doing marginal damage with NO knockback whatsoever, and having the most vulnerable charge attack I've witnessed.
Pros:
Can move while firing, so easy to kite with.
High speed bullets make it easier to hit dodgy enemies and into the center of tight groups.
Large clip makes it more forgiving to missed shots.
Cons:
No knockback leaves you always on the run, leaving you at a huge disadvantage in cramped quarters.
Combustor outclasses it in every situation except when there's gaps, low walls, and oilers.
Devine Avenger outclasses it, period.
Charge attack leaves you extremely vulnerable.
Final shot tends to explode on any solid object anywhere close to it... including the wall behind you.
Click click click click click.... click click click click click... click click click click....
If anything I said seems unfair, feel free to reply.
I'd like to know what this gun is good for anymore, I seem to be the only one using it.
I like my Argent because of it's fast shooting and high damage against the undeads in FSC/UFSC, i mostly use it just to finish off though.
-About it's knockback, well it's a gun, you're kinda supposed to use it from a distance and pull a sword if they get closer.
-Argent's charge is only useful against puppies as the full charge destroys them, but still, there is way better gun charges.
-Something i really hate about Argent is that it doesn't do anything against blocks in a lot of occasions.
Never use Polaris that's for newbies.
Alchemers only have 2 clips and then you have to reload which is a problem at times.