Hey guys, the title pretty much says is all I'm an old player returning to the game after an immense hiatus. I used to be a knight on duty back before the days when Snarbo and the turret twins weren't even things, before the game was even on Steam. Anyways I stopped playing sometime after Roarmulus Twins was added so I'm guessing later 2011 or early 2012 and as such the name of the game has changed, and I have I few questions, whom I'm hoping you ladies and gentleknights can answer.
First off is materials. I know that Crimsonite, Darkmatter and Luminite are used for the sprite associated with them. Do Moonstone and Valestone no longer serve a purpose or has OOO announced plans from them. I have like 4k of every material but what my sprite consumes, is it worth picking up anything else?
Secondly, I'm assuming that gate construction is no longer a thing, can someone confirm this for me?
Next is the new crafting system. Normally I play on Elite solo solely for Cr income, but does anyone have any data to to confirm whither or not difficulty and party size affects drop rates for things such as sparks or orbs of alchemy? Is it more productive to just select a boss mission on normal and run it until I get what I'm looking for?
Next on my agenda is simply from confusion of playing with people. Been hearing/seeing things about a Clockworks redux. Rumor? Truth? Lie formed in the bosom of falsehood? Please explain this if you can. I'm assuming its just changes to the game similar to what has been done throughout Spiral's entirety.
Being gone for so long, as you can Imagine my guild is dead, literally a corpse, Last login 2012-2013ish. I know that there is a guild recruitment thread, however I just don't have the time to sift through tons of recruitment topics, trying to figure out which ones are just pretty looking guilds and which ones are actually active and engaging their members. Can someone point me in the direction of a guild that centers around Clockworks diving. Shadow Lair runs, Boss runs, just gameplay centered in general, I'd like to steer away from PvP oriented Guilds, simply because when I quit PvP wasn't included in the game.
Next PvP. What is this magical thing? What game modes of fun can be had? Are their team based activities? Is their glory and fame to be had? Will I be decimated by people running 5* equipment or are their modes for equipment? An example would be 3*, 4* and so on based game modes. Can I be the arena King? Is the arena the league of Draven?
Lastly be mah friend. My friends list looks like my guild list except for the people I returned to game with.
Welcome back.
1.] Moonstone and Valestone are currently unused. Speculation by people points to future battle sprites, but as of now they serve no function.
2.] Gate Construction is no longer controlled by knights, you are correct.
3.] I don't believe party size affects drop rates. The only thing that will is the difficulty level.
4.] The Arcade Redux is a project that is in the works. It is going to be released over the course of multiple patches rather than all at once. Supposedly offering a "sandbox type experience," among other things, it's one of the things people are hoping will give life to the Clockworks rather than just having the missions.
5.] I've no idea on a guild off the top of my head, but I'm sure someone will come in at some point with an offer.
6.] Lockdown or Blast Network are the PvP options. Lockdown is a game of "King of the Hill" with three different classes to choose from. It can be separated by Tier 1, Tier 2 and Tier 3. If you're not completely decked out with your best stuff, you may run into some trouble. Blast Network is a bomberman-esque game with its own custom gear for you to blow things (and people) up with.
7.] We shall revive your friend list as well, yes? Yes.