I was doing a T3 Gremlin danger room, and after I killed the first wave, some of the gremlin corpses still remained and prevented the next wave to spawn. This kept happening in every wave so I had to wait like, Idk, 40 seconds between waves for the corpses to dissapear (first time I thought I was trapped in the danger room), even though the healer was already dead. I didn't see this bug before, so I guess is related to the recent updates.
Gremlin corpses don't dissapear
Fri, 05/27/2011 - 23:02
Lufte
Sun, 05/29/2011 - 11:20
#2
Droganis
Legacy Username
Yeah
The danger rooms are a bit problematic, since the next wave won't spawn 'til the corpses go away, even with the mender already dead. Not a huge deal, but the waiting is annoying.
Sun, 05/29/2011 - 11:42
#3
Lufte
I don't remember this working
I don't remember this working this way before the patch. Of course they left corpses, but they dissapeared the moment you killed the healer. Now there seems to be an aditional delay until they vanish.
Mon, 05/30/2011 - 19:11
#4
Dirt
Legacy Username
I dunno you guys, would you
I dunno you guys, would you rather more menders spawn and revive gremlins from the previous round? I wonder if it would be possible to accelerate how quickly the corpses disappear once everything has been defeated in a danger room.
All t3 gremlins leave corpses for an amount of time in hope of a mender coming along and raising the buggers back to life.