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Mods and Shield Canceling in PvP

9 replies [Last post]
Wed, 02/19/2014 - 12:39
Chrome-Zero's picture
Chrome-Zero

1. I'd like to confirm the higher you ASI, the faster you can shield cancel. Is this true?

2. Assuming a striker, guardian, and recon have the same ASI, is the shield cancel animation equivalent for all mods?

3. A guardian shielding or recon cloaking in an enemy's haze bomb will drain their gauge slowly. Does this apply even with immunity to the status?
(Eg. guardian immune to freeze walks in to bomb while shielding, and recon cloaking in the bomb immune to shock). I know the bomb itself will hit you, so that's not what I'm referring to when I mean walking into a bomb.

Wed, 02/19/2014 - 12:44
#1
Whimsicality's picture
Whimsicality

1) Yes. ASI would be worthless if this wasn't the case. Try it out with a Troika using varying levels of attack speed, and you can see the clear difference.

2) Yes. A Recon wearing one piece of Vog will attack just as fast as a Guardian without Vog. A Recon wearing one piece of Vog and one piece of Fallen will attack at the same speed of a Striker without any additional ASI. Of course, if cloaking as a Recon and uncloaking happens to muck up your frame rate, you might think it goes slower.

3) Afraid the jury's out on this. I never paid attention to this, nor was compelled to test for this until now.

Wed, 02/19/2014 - 12:46
#2
Sandwich-Potato's picture
Sandwich-Potato

1. No clue.

2. No clue.

3. Guardians have their health bar drained while shielding in a mist bomb's status? I've done that, but my shield only went down from the initial blast between invinciframes or from some derp pulling out a Blitz. Why do they even bring Blitzes anyways?

Wed, 02/19/2014 - 12:46
#3
Poomph's picture
Poomph
For future refrence

Put stuff like this in the coliseum, you'll probably get more responses.

Wed, 02/19/2014 - 12:47
#4
Krakob's picture
Krakob
  1. Bingo.
  2. I'd be surprised if that's not the case and I've never had any reason to believe the opposite.
  3. A guardian will actually not have their shield drained at all by haze bombs since the shield is immune to all haze bomb statuses. As for recons, I actually don't know but I'm guessing that it does drain since the cloak isn't immune no matter what the user wears. I base this belief on the fact that shield and armour are unrelated in PvE and should function similarly in LD.
Wed, 02/19/2014 - 12:53
#5
Seiran's picture
Seiran
:;

[edit] LOL ninja'd by like 3 posts. So far, all of the above are correct, so I'll only clarify what is in confusion:

3. For guardian:
- Guardian shield isn't drained by haze ticks in the first place (only by the initial explosion of a haze bomb, and that's only within an even smaller radius than the haze radius itself). It will, immune or not, still trigger the 'ping' on the shield.

- Recon cloak does diminish from haze status ticks that it's immune to.

Correct me if I'm wrong (hah despite being Recon all the time, never really watched for this specifically), but I think Recon Cloak's health is only removed per hit, independent of how much damage the 'hit' does (so each 'tick' of haze will count towards it as much as a GF/DA hit would).

Wed, 02/19/2014 - 12:53
#6
Chrome-Zero's picture
Chrome-Zero
Thanks

Thanks for the responses. Actually, when I said the shield would drain when a guardian enters a mist bomb, maybe I was referring to a shock haze (I'm not quite sure, there was something about guardian shields against haze bombs I was thinking about). I would often see guardians shielding, but unable to move an inch because of the status hazes. Maybe that's what I meant.

Wed, 02/19/2014 - 12:57
#7
Seiran's picture
Seiran
@Guardian shield

Oh, guardian shield is a silly thing. I only realized it recently:
- Guardian shield has an 'inactivity' period when it gets hit (well, it's basically like invincibility frames). So if you get pinged by a haze mist, and then get hit by a heavy sword, you'll take no shield damage (but also can't move). It's a nice selfish application for delaying bomber caps.

However, if your shield is pinged, people in your shield temporarily lose protection as well. I'm sure you've seen the situation where a guardian is shielding inside a haze bomb, teammates run in, then get hit by the haze status.

If you want to protect them from haze (or traps, etc), stay out of the haze yourself and let your teammates walk across it as you shield.

^
it's a bit unrelated to the rest of the thread, but I wanted to share. It blew my mind when I realized shield DOES work for teammates if you play it the right way lol.

Wed, 02/19/2014 - 13:04
#8
Chrome-Zero's picture
Chrome-Zero
So, if recon or guardian has

So, if recon or guardian has immunity to a mist bomb, isn't it basically more useful if they walk in without using their special?
As for strikers, I'd think that they can dash in (can they?)

EDIT: Also, I'd think shield cancelling with recon or guardian in a mist bomb would be dangerous because for guardians, they'd be unable to move and for recons, their cloak would be wasted.

Wed, 02/19/2014 - 13:11
#9
Seiran's picture
Seiran
Strikers can dash in,

Strikers can dash in, yes.

For Guardian, sitting in a haze with shield up can be useful in 'tanking' due to the shield invincibility frames. You can purposefully take a haze ping on your shield in order to avoid more powerful hits like GF/DA. If an enemy haze bomber is trying to capture a point, it means you can delay the bomber AND his backup for free. If you want to go for a kill instead of delay, then yeah, unshield and attack away.

For Recon, they can uncloak just as they enter the range of the bomb and get a 'no-warning' sneak attack. Or if they want to go for deathmark, use the first ping, unshield, then wait a second before holding shield temporarily again. Generally speaking though, you're right: Haze bombs do discourage recon cloak, but it doesn't necessarily stop them from getting in and attacking.

The haze pings are spaced out, so it is possible to quickly shield just enough for a shield-cancelled attack and not ping/take shield damage from it.

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