I bet all of you noticed that sometimes the loading screen says that there are rare monsters in the clockworks that drop rare items .
As much as I know now , the only rare monster that has a chance of dropping a rare item ( maybe the chance is removed after they decreased the drop rate ) is the love puppy , but the loading screen tip says " Monsters " and " Items " , so is it just me and there are some drops from the imposto and the mew kat ( tell me if there is please ) or its just an old tip from when there were more rare monsters ? ( like tortodrone dropping that turtle shield thing ).
My theory about decreased drop rate :
Many people noticed weapon ( or item ) drop rate has been decreased after the battle sprites update , I think after they made the loot drops only for you and you have to collect it , divided the gear drop rate by 4 , why ? because they didnt want to make knights get as rare drops as easy as before with a party .
but why did they change it in solo ? , because they wanted to make the solo drop rate = party drop rate so people play more with parties .
Conclusion :
- if you played with a party in the old days , getting a rare drop chance is the same as getting it now . ( but seeing the drop now is 4 times rarer according to my theory since the knight sees his own loot only , compared to that knights saw the loot of the whole party in old days )
- but most players used to get these rare drops when they played solo as it was easier and 100% chance if getting it since all random stuff goes to you , but now since the Party = Solo loot playing solo to get rare drops is 4 times harder than old days , and is equal to the chance of you getting it with a party in the old days .
Example :
Lets say drop rate for a 4* gear is 0.1%.
Old days :
You were with 3 other knights ( full party ) and you opened a red box which dropped a 4* gear , you run towards it knowing that chance if getting it is 25%, other knight gets it .
sine seeing it doesnt mean getting it , then the chance of seeing is 100%( if it dropped ) but getting is 25%, so total chance of getting a drop with a full party is 0.1/4 = 0.025% , but solo = 0.1/1 = 0.1%
New days :
You were with 3 other knights ( full party ) and you opened a red box which has a chance of dropping a rare drop , since here seeing = getting it , chance of seeing the rare drop = 0.1 / 4 = 0.025% , and getting it if dropped is 100% .
party drop rate = solo drop rate , so getting a drop now when playing solo is 0.025% and in a party 0.025% .
Party drop rate didnt change after all according to the theory , seeing the drop is 4 times rarer ( getting a drop is not affected anyway ) , but solo drop rates are very damaged since getting item is 4 times rarer than old days.
Also... TL;DR