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I've had it.

26 replies [Last post]
Tue, 03/04/2014 - 07:14
Oroseira's picture
Oroseira

I'm sick and tired of Lockdown and I've finally snapped. Enjoy the rant.

Click here.

Tue, 03/04/2014 - 07:28
#1
Whimsicality's picture
Whimsicality
Balance is a fool's master

It's clear that OOO has no regard for PvP as a serious competitive thing, and rather as a minigame that everyone just takes way too seriously.

There are however simple fixes for it.

1: Disable Trinkets, disable UV's, disable Slots, disable whatever. This puts more emphasis on picking your gear and class more carefully. This also cuts out the whole argument that the game is 'pay to win'. UV's are a help, yes. But experience and technique matter in the end. If you pit a Cobalt with an ASI VH Rocket Hammer with no experience against a seasoned veteran in Proto and a 4* flourish with no UV, chances are the Veteran will curbstomp the Cobalt. On the flip side, Strikers under no circumstance should be able to do everything. When you get Chaos Strikers with CTR VH Haze Bombs everywhere, you know the mechanics are broken.

2: Expand the playerbase. A ranking system wouldn't currently work with SK as there aren't nearly enough people playing to consistently keep a matchmaking queue running. Imagine playing a match of League, you're Silver 3, but since the player base is so small, there aren't nearly enough Silver 3 people online, so you're matched with Plat/Challenger or even Bronze regardless.

3: Removing PvP is silly and ridiculous. Even if it is a minigame that OOO isn't very concerned about in favor of PvE content, OOO has to keep in mind there is a large portion of players that contribute to their paycheck because of it. It's clear you're frustrated, and it's understandable, but business is business.

4: It's a game. You play a game for fun. If you're not having fun, don't play. Congratulations on taking the time to step down and realize what this minigame is all about.

5: There are more factors to winning than just pay to win. There's technique, there's team synergy, etc. If you have that one uber dude paired with 5 derps, against 6 moderately skilled players with enough wit to go for the objective and divide the focus of the Uber, the Uber is not guaranteed to win, regardless of how much damage their ASIcheron does.

6: This game is heavily unbalanced to begin with, and we can only be assured OOO is going to buntz up something.

Tue, 03/04/2014 - 07:51
#2
Krakob's picture
Krakob

Foul language is not permitted here. Linking to it doesn't justify it.

As for all the UVs and stuff, I disagree. People don't get good because they get expensive UVs, it's the other way around. People who enjoy Lockdown and dedicate a lot of time to it want to improve further and thus, they get better gear. It's like anything else that involves skill and equipment. Let's take Bill Steer, for example. He's a guitarist in (be warned, the following link links to death metal) Carcass. Does he play well because he has a super expensive guitar or does he have a super expensive guitar because he plays well and thought of it as a good investment that could get him a better sound?

Tue, 03/04/2014 - 08:43
#3
Dragonuity's picture
Dragonuity
Join an LD guild, I know I

Join an LD guild, I know I got sick of RLD, playing with noobs and getting above 20k normally got boring, what's the point, playing 10 matches to finally meet a good player? So I founded Promise together with Azwar who was sick of RLD as well, and I quickly realized that GvG is a whole 'nother universe, we work as a team and play against challenging guilds all the time, if not we're doing RLD together. In GvG people drop damage hunting and find creative ways to actually win the match for their guild.

Tue, 03/04/2014 - 09:18
#4
Feyi-Feyi's picture
Feyi-Feyi

You just showcased that you aren't good at LD.
This is the 1000th thread where I get to say the following sentence:

Give a pro vanilla weaps, they will still be pro. Give a noob ASI everything, they'll still be noob.

Writing rants at the point where you snapped is a bad idea. There's usually not a lot of subjective info in them.
So here's a suggestion: instead of you having d***-envy of the people with great gear, invest that energy in actually training yourself, or saving up for gear.

Tue, 03/04/2014 - 09:56
#5
Seiran's picture
Seiran
:;

uh... Revives are the only things I see as being uniquely 'pay to win' in Lockdown:
You might be able to argue immunity UV sets, and I can understand.

But revives are the closest thing you have to attrition, and that pushes it to "whoever has more". You'll be hard-pressed to find people rev in RLD, and it's more likely in GvG, where people care more about winning.

Speaking as a F2P player, the following are affordable:
- Trinket/weapon slots
- Regular armor sets
- Damage/Speed/Health trinkets

Once you have them, you're set for 30 days. That's more than enough time to raise money to refill your slots.

But if you're going to whine about ASI UV's, go grab a vog set, and WOW YOU'RE A MAX ASI SWORDSMAN.
Grab justifier/nameless and WOW YOU'RE A MAX ASI GUNNER.

Since ASI is sooooo important and omgp2w game-breaking you should be invincible with those sets, riiiight?.

But you're not.

Because skill and coordination still matter more. How many more unfortunate people do you need selling all their 5* gear to try to roll ASI on their hammers to realize that a better tool won't make you a better player?

I have gear to push my DA/GF to max ASI if I want, but you won't see me dealing 20k+ in Lockdown with them because my sword footwork is terribad.

Hell, I saw Cocosnake once in PVP years ago, with triple max UVs oozing out the ears, and he wasn't any good lol.

Tue, 03/04/2014 - 10:05
#6
Krakob's picture
Krakob

UVs are affordable to F2P players too. If you want ASI med on something, you just need to do a bit of grinding to get it. It's not much at all.

Tue, 03/04/2014 - 10:18
#7
Seiran's picture
Seiran
It's a matter of luck though.

It's a matter of luck though.

My very first roll ever was ASI High on my Divine Avenger (followed by CTR Med Sudaruska, ASI Low Triglav, CTR Med Biohazard, CTR Low Neutralizer - basically, the game loved me).

...but I can bet there are people who've spent thousands of CE and tens of real currency and haven't gotten past medium.

I roll UVs on weapons I don't use much and have spent a lot (>400CE!) on trying to roll something CTR or ASI on my Rigadoon, to no avail. That's a significant number of weeknights worth of grinding :|

As such, coming from the worst case, UVs are a premium feature.

Tue, 03/04/2014 - 10:15
#8
Whimsicality's picture
Whimsicality

Time isn't free, either, and it takes time being a free to play player. Also takes a load more patience and effort than forking over a credit card number, though. Can even give you a sense of accomplishment and self-gratification if you feel that you've worked hard for your shiny new toy.

The best is when you could be up all night to get lucky.

Tue, 03/04/2014 - 10:27
#9
Krakob's picture
Krakob

Don't roll. Buy. You can get most 2* weapons at ASI/CTR med for roughly 100k.

Tue, 03/04/2014 - 12:04
#10
Deala's picture
Deala

if I remember correctly you're the guy that spams combos in T3 with a GF and a BTB..so..hypocrisy much? don't think I've ever seen you shield-cancel.
Anyway, krakob is exactly right. You don't get good by using ASI VH stuff, your overall skill doesn't increase, but your power does. The weak players who do spam that stuff might get damage off , but thnoobsey get obliterated in a 1v1 against someone who actually has skill.

Tue, 03/04/2014 - 11:04
#11
Reto-Da-Liz's picture
Reto-Da-Liz

I wanted to write something smart here, but then after writing the first line I decided it's not worth trying to argue with people complaining about "p2w players".

Bye.

Tue, 03/04/2014 - 13:31
#12
Retequizzle's picture
Retequizzle

it'd be pay to win if UVs were an exclusive feature of dropping a credit card on the game; as it is, they're still readily available to anyone with a significant interest in getting them, even without rolling at all if you're truly a penny pincher

spend a few hours grinding in T1 up to possibly the start of T2 (aka stratum 3, since any time i mention stratums to newer players they act like i'm nuts) and you have a decent chance of getting the orbs of alchemy needed to craft a 2* weapon that you're after. chances are, you'll also get the mats you need to craft it as well, along with the crowns to craft even if you're speed-running through depths to get boxes and find danger rooms. boom, essentially free crafting with a chance to get a UV off of an item!

now, assuming you only get an orb of alchemy every three depths on average, and you clear approximately 18 depths in the span of two hours total (assuming one has basic 4*/5* gear at this point, which i'm assuming you do since you're complaining about lockdown instead of looking beyond T3 and realizing T2 is largely what you're looking for in a pvp environment), you should average about 6 orbs in that two hour period.

from there, you can craft two weapons of your choice and, you guessed it, have a chance for getting a UV. if you get no UV, you can vendor those weapons for 750 cr per weapon, which adds up to 1500 cr back in your pocket, and that's if you're gonna be incredibly lazy and just vendor them as opposed to selling them in haven for a modest markup of 1k cr per item, which i've done countless times. if you do get UVs and don't like them, that's what the auction house is for. and if you're fortunate and get the UV you were hoping for, then voila. that's money you didn't spend on rolling.

yet by your logic regarding UVs, that would still be calling you P2W, since you would eventually be getting asi/ctr UVs and subsequently swinging them around just the same as the people you're ranting about - but wait, you'd also have the self-entitlement to claim that at least you "didn't buy your skill" in a minigame that, as several have pointed out, is just a minigame.

yeah, i get that LD promotes a competitive environment between players, and yeah, i also get that people get high and mighty over what amounts to be a simple game of numbers - but feeding into it with the trite, holier-than-thou attitude just makes you the same thing you're complaining about, with the only difference being that you blame your attitude on lack of gear while you blame everyone else's attitude on having gear.

Tue, 03/04/2014 - 13:33
#13
Momofuku's picture
Momofuku

i thought it was pay2win as in if you are willing to move to the US and pay for gigabit ethernet to dance circles around laggers

Tue, 03/04/2014 - 14:22
#14
Oroseira's picture
Oroseira
I'm forced to take it seriously.

People bash people who follow the mantra of the Mystery Science Theater 3000 crew so I'm forced to. To simply put it, if you don't take it seriously you lose. And then get mocked to death.

Oh, you want me to be serious?

Simply put, the defining trope for this entire subforum is this one and that's being nice. I could unleash my nerd fury but I like posting on this forum so I won't do it.

Tue, 03/04/2014 - 17:34
#15
Finale-Flare's picture
Finale-Flare
No offense phantom, but you

No offense phantom, but you arent really a good LD player. And ao, ASI H UVs are easily obtainable (about 2-3 weeks of doing clokworks and vana and 8k E isnt really a whole lot.

Better yet, mix vog and chaos and asi med, and you have a seriously deadly combo (Extremely easy to get 18k with this combo, its very effective. Also,, medium UVs are not hard to come by.)

Lastly, I possess rather crappy armor, and asi H and med UVs from grindin vana, and I can still be competent and occassionally beat asi vh pros such as produkt, or a few aurum people.

Point is, UVs aren't required (Sain-Chi makes edcellent use of his barely UVed skolver set and does very well), and you shouldnt complain.

Lots of players with skill and bad UVs or armor. Not everyone has a BKC or max UVed skolver set, and not all the high daging players have asi VH UVs. (Another example is grimranger, who ges 33k easily (only med and possibly high i believe).

Pay to win is a cheap excuse at the moment.

Another example? Withs, a def. Elite, has asi VH on his weaps, and shock and freeze bomb immunity. But he is not too good.

Point is, skill > UVs in an absolute sense. Now, if two equally skilled players faced and one had UVs, they have the advantage. But due to factors such as timing or defense or lag, the no UVed one could win.

Assuming ASI VH all the time doesnt always turn true.

Tue, 03/04/2014 - 20:30
#16
Retequizzle's picture
Retequizzle

you'll have to forgive me if i don't see the point of you linking to tvtropes to describe a small portion of the LD community - many of which don't even frequent the forums - when the most anyone's done is essentially told you to calm your tits over something so menial, and listed out ways to where you might find a bit of relief without having to go digging in couch cushions for loose change.

completely disregarding that though, if you're going to generalize the entire LD sub-community by the attitudes of a handful of people, then what exactly are you proving other than the fact that at least in your case, they're right? the fact of the matter is, you win some and you lose some. coming on here to complain about it where, even by your own admission, it'll probably fall on deaf ears because you don't have a number next to your name, isn't going to solve much. but even with that in mind, i think a majority of the people who've posted in this thread thus far haven't even tried to argue that LD is a game that's meant to be competitive; in fact, the closest anyone's come to associating one with the other is when i said that it has a tendency to breed competition between players, and even then i've wholeheartedly acknowledged that it's also a minigame and isn't designed for that level of competition. and - here's the real kicker - what's best about all of that, is that many of these players posting right now (i.e. giving you alternatives to consider) are the ones who are playing regularly, and are some of the supposed "swinging their ASI VH Gran Fausts, Divine Avengers, Final Flourishes, Barbarous Thorn Blades and Deadly Candy Pokers" (except in seiran's case, he's got dem boomboompewpews that do it instead)

ultimately, i don't think this is a case of us taking the game too seriously, but rather a case of you taking the losses too seriously. every game's different, and every playstyle varies in some way, shape, or form. someone i've lost to today could very well be on the losing team tomorrow, and conversely, someone i've run through today may very well kick me to the curb tomorrow.

there's really no other explanation other than "let it go". if you're letting a series of matches in a game upset you to the point of typing up strongly-worded paragraphs on a blog and then linking it here, then i think the least of anyone's worries is "how we're going to balance a game to get one person back".

Wed, 03/05/2014 - 01:04
#17
Grantgalitz's picture
Grantgalitz
The fact is gauging from real

The fact is gauging from real players, that at least hundreds of players have spent hundreds of US dollars on uv rolling for asi. I have done similar in the past, but as a way to keep the lights on for the game. Yes, UVs in LD are indeed a revenue stream for 3O, and at this point in time it's a necessary evil. Do I agree with it? no. I want a mode, at least in parallel to current LD, that assigns predefined weapons and gear, just like the blast network bomb in blast network. You don't need to kill regular LD, but I'd like to see a new mode of it with personalized gear stripped and maybe an option for AT off as well, while we're at it.

I can tell you for a fact that a significant portion who troll the coliseum sub forum have spent hundreds to thousands irl to epeen themselves up at LD, or to at least gain equal footing.

Wed, 03/05/2014 - 05:28
#18
Son-Of-Hades's picture
Son-Of-Hades
you don't need to spend money

you don't need to spend money on the game to get UVs. I haven't spent a penny and have asi vh ff/gf, bkc, and shadow max ancient plate mail. i'm not here to brag, rather here to say that if you're going to complain for not having an end-game feature that is meant for only the most serious players, then sorry, but you're just lazy. Most games have that end-game content that's really hard to get, and in spiral knights, that's UVs. The only difference is that in SK, you have the option of spending real money for that content.

Also without that temptation to buy energy, nobody would buy it -> OOO gets no money -> players get no updates

Wed, 03/05/2014 - 06:06
#19
Petater's picture
Petater

Someone says petater doesn't know the odds. Petater has thousands of hours of FSC clocked on multiple vanguard accounts and has rage rolled numerous times. Many more asi vh weapons exist in game than is possible with the f2p only model, going with the 1% rate given. Unless you farmed them with mist alts before pets (which a ton of people did (tons of Jempire would raid a library and install sk on their computers, so they'd rage craft with like 5k mist a day hoping for a random asi to appear)), it's now pretty much locked to a p2p model for crafting your own vh one.

Also there's the fact that most "hardcore" LDers spend a majority of their time in LD, making it impossible for them to grindfest vanaduke.

A lot of supposed f2pers have that darn guardian promo set on steam that comes bound. :p

Let's say all you did was vana. You got 9kcr a run and always cashed in the seals. So 12kcr at 45 minutes (this is average pub time). Let's say It's 2 mil cr for an asi vh on a weapon. That means it will take 125 hours of pure vana if you save ALL your crowns and spend it on nothing but rolling on a weapon til it's asi vh. That means no crafting, buying stuff, or paying guild upkeep. Factor in most hardcore LDers don't do vana every day (let's say every other day) and don't always earn a profit or break even on LD sign up costs, and it could easily take a year plus not advancing in the game or supporting a guild.

Wed, 03/05/2014 - 06:34
#20
Oroseira's picture
Oroseira
This is where you fail

"you'll have to forgive me if i don't see the point of you linking to tvtropes to describe a small portion of the LD community - many of which don't even frequent the forums"
"a small portion of the ld community"
Yeah, more like the entire community because you're all just crybabies who suck the fun out of videogames because you think it's "entertainment" to you WELL WAKE-UP CALL IT'S NOT.

BN > LD

Wed, 03/05/2014 - 07:06
#21
Son-Of-Hades's picture
Son-Of-Hades
@Petater

FSC is for nubbs. Merchanting is OP.

Wed, 03/05/2014 - 07:19
#22
Feyi-Feyi's picture
Feyi-Feyi
Yeah, more like the entire

Yeah, more like the entire community because you're all just crybabies who suck the fun out of videogames because you think it's "entertainment" to you WELL WAKE-UP CALL IT'S NOT.

You're calling us crybabies in your whiney rant thread? Funny.
Last time I checked we were playing LD and having fun at it, instead of what essentially amounts to complaining because you're losing.

Wed, 03/05/2014 - 08:47
#23
Retequizzle's picture
Retequizzle

Yeah, more like the entire community because you're all just crybabies who suck the fun out of videogames because you think it's "entertainment" to you WELL WAKE-UP CALL IT'S NOT.

feyi kind of already pointed this out himself but

excuse me pot, have you met kettle

enjoy BN then, seems like your cup of tea anyway

also in regards to whoever mentioned the vana aspect and how LD players don't have time for that:

one, generalizing vana to a 45 minute run to completion is hilarious considering i've gone with people who run it in under 30 mins and do so on a regular basis, which cuts your suggestion down by a third in terms of time investment alone

two, you're also assuming that players are aiming primarily for asi vh, when realistically asi medium or better is usually sufficient for what LD entails

three, even if asi vh is the ultimate endgame for every pvp participant out there, you're neglecting to mention that you can sell anything with asi medium on it for an easy 60k-80k crowns in return, which can easily cut the cost of time invested as well as crowns invested even further

the scenario you put forth is, at most, projecting a worst-case scenario of someone who doesn't have enough sense of the economy to roll on something that they can in turn sell if it happens to be something they don't want (i.e. rolling a ctr brandish instead of an asi brandish), which at the end of the day should be considered more of an outlier than a reliable source to attribute averages to

Wed, 03/05/2014 - 13:02
#24
Seiran's picture
Seiran
level difference

> FSC is for nubbs. Merchanting is OP
I don't merchant; this is why I'm poor :(

> one, generalizing vana to a 45 minute run to completion is hilarious considering i've gone with people who run it in under 30 mins and do so on a regular basis, which cuts your suggestion down by a third in terms of time investment alone

Under 30 mins is a little tougher now with the one-way gates and forced-monster rooms: we've lost one of the '10 second rooms' where we could skip monsters in d25. 45 -60 minutes is fair for a pub FSC run though.

__

You know what though, I'm starting to feel for the OP - this is a more pressing topic but it's hard for new players like Phantomhamachi to get into Lockdown. It's not an issue that has anything to do with it being pay to win - he's just naive on that point because he's new and doesn't see things like movement patterns and prediction as part of anything and just calls blame on it (he can easily just go around and blame "AT" or "spam").

But really, it's an issue of experience.

I have two friends who are really trying to get into it - they're still experimenting with things, but when they run into those rooms with 1-2 seasoned PKers wiping their teams out of boredom, it's easy for them to feel like they're jumping into a pool of sharks, feel like they won't ever improve to that point, and just stop, as Phantomhamachi did. To that same point, I sometimes try to use weapons I'm not as familiar with (3-hit swords) and running into those guys makes me have to revert to being a PKK for the sake of the rest of the team so they can get some playtime outside of base.

> BN > LD

In a similar way, I used to play Blast Network when it had just come out (and I disappeared from SK a month or two later), and was probably "upper-middle tiered" in terms of skill in that game (I had played Bomberman Online a LOT years ago and a lot of the mind games/movements are similar, though BN focuses on racking up points in FFA while BBM focused on survival and '1v1' situations).

Now, it's mostly a graveyard, but I do play it every once in a while now (when I see people playing :\ ). Just like Lockdown, there are a bunch of admittedly amazing players now that, if they don't hold back, lose the people they're playing with. In BN, the issue of losing players is much more apparent (it's hard enough to find anyone to play with- once you find them, you don't want to lose them), so you're more likely to find players there that hold back or give tips to newer ones. At the same time, you run into the same issue of people who just silently go around racking points by "spamming" and clearing rows with max fire or skilled trappers who send you to inescapable death.

Remembering that...
I feel sorry for you if you think you'll escape the issue of veterans wiping the floor with newbies by running to BN lol.

Wed, 03/05/2014 - 11:48
#25
Petater's picture
Petater

I mentioned 45 as that's the average for pub runs, not your own. Also the chance of asi vh is actually lower than 1%. I know asi med is "in reach" for a lot of people, but asi vh is not and hence specifying it out. Yes, vh versus med is significant in difference due to a freed up trinket slot if the other was for an asi trinket.

Marketing eh? Must have overcharged fivefold on everything then to fund it. I usually see marketers oversell an asi weapon to make another, but results should not be typical. Not to mention that's the go-to for a lot who are p2p, so I take it with a grain of salt.

Wed, 03/05/2014 - 16:17
#26
Sho-Marufuji's picture
Sho-Marufuji
99 rants of LD on the forums..

99 rants of LD on the forums, 99 rants of LD!

Take one down, pass it around, 98 rants of LD on the forums!

Couldn't come up with something more creative then "Take one down, pass it around,", that's the thing with writing a post in less than a minute. Also I'm pretty sure there are WAY more than 99 rants. But heck, sing along anyways nonetheless guys. We're suppose the enjoy this rant, right? :D

"Enjoy the rant."

But onto a more constructive sorta discussion. I think veterans have somewhat of an responsibility helping new players in LD out. Finances are not the only way you can help, just a friendly reminder like: Hey, might want to get some heart trinks soon. Or: You should make that sword 5* if you can. These sorta simple things help and require little to no effort from you cause I mean come on, we can do better than dashing up to some cobalt wearing guy, slap him with a GF , run off, and then clog the chat with "n000000000000000000000000000000000000b". I mean honestly, just ranting about player unfairness ain't gonna do nothing, you got to also do something. These new players are also often driven away so some friendliness (as mentioned before) doesn't hurt. New players also have to hold up their part as well by not quitting LD and going to cry in a dark corner because they keep dying, because eventually someone's gonna help you out.

(I'm only addressing one part of this post and not all of it so please excuse me if my post has nothing to do with the current part of this thread)

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