This may or may not have been posted a million times before, but right now i'm trying to decide on my first armour set to max. I'm basically deciding between the Vog Cub armour or the Divine armour, or maybe even a mixture of both. Right now im 6-2 and the Cobalt armour is just so boring. So, any advice?
P.S: If armour doesn't show to be effective against "Normal" damage, what does that mean? I know all the damage types, but does that mean i'm just going to get rolled by anything that does normal damage?
The general rule of normal damage in SK:
In T1, enemies deal normal damage.
In T2, enemies deal half normal/half special(ie. shadow, elemental, pierce)
In T3, enemies deal special damage.
For the most part of your adventures, you'll find this rule to be true. However, certain enemies deal normal damage instead of special. These include Trojans(don't be fooled by their shadow attack indicator, they deal majority normal), Vanaduke, Wheel Launchers, uhhh can't think of anything else at the moment.
I don't have experience with non-normal defensive armors vs. normal-damage-dealing enemies, so I don't know if that's really a problem. But fewer enemies deal normal than special in T3.
As for armor, whatever effects or looks you want to have.