I have thoughts every day on bugs and improvements and I didnt want to spam so I am making this list to update whenever I have a thought. I hoep you enjoy.
1.Ready Room: This is a thought I've had for a while now. What if the ready room was actually a room? It is sort of like mission lobby except smaller and furniture! There will be a special birdsong emporium so you can buy stuff for your room. Because of small size you can hold 4 things at a time, though more can be bought but not placed. You have all the stuff of a guild hall, all the multi-colored plants, beds, chairs, and tables. Then at the front of the room you have your mission lobby thing, but this one when you activate pulls up the mail and news like when you start the game. This would be cool because then the ready room would have a purpose.
2. Randomized Lockdown: Basically its lockdown with a twist, you don't get to choose your class or equiptment. For teir 3 lockdown: weapon 1: 60% chance for a sword, 30% chance for a gun, 10% chance for a bomb. Weapon 2: 30% chance for a sword 36% chance for a gun and 33% chance for a bomb. Armor: helm and armor: 60% chance for five star, 40% chance for four star. Weapons and armor do NOT include promotional items. (E.G. Obsiedeon Edge) Same for teir 2 and 1 lockdown but the weapons of that teir. Classes are randomized as well. 33% for striker 33% for guardian 33% chance for recon. No more Striker spammers | (*-*) | BTW your equiptment changes each death.
3.Zombie Breath: Make it so every tenth of a second your in a zombies breath renew the status effect so the time doesn't start until out of breath because its getting renewed very quickly. (Get rid of spam noise though!, kinda like seraphnx shield.)
4. Crystals: Make recipes for pet food including crystels. E.G.: 2 blue and 3 green make 1 divine mote.
5.New danger mission (Or could be event): "Deep in the clockworks monsters are becoming stronger, no one knows why but more and more casualties reports are appearing all over. Reports are that nuclear radiation is breaking technology, leaving the knights vulnerable for monsters to pry on. Find the source and exterminate it!" For this mission you need to have teir 3 access. Haven is dark and red lights are constently flashing. Knights are always running somewhere armed. (Kinda like winterfest haven change) The first level is a elevator just like missions, but when all of them are on the screen turns black and a screeching noise is heard. Then there's the advance button (Like end of level) If they advance when theyre done loading there in a ??? level but its a wolver den... with a twist. Every 30 seconds the screen will black out for 1.5 seconds, when its restored the knights shield is broken and there sprites have a 60 second cooldown. Also shield has a 5 second delay before recharging. Also for 5 seconds the knights defense is removed for five seconds (Similer to death mark) At the beginning of the level you see the elevator teetering of the edge of the map. If the knights whacks it or shoots it it falls of with a small chance for dropping crs (Like leaves) On the second level end to get lower there is a party pad and then (Sorta like apocalypse) The level ends and the knights fall down a mud slide. The second level is the similer to the last with wolvers and stuff. But every now and then you will find GIANT gears sticking out of the ground and strage machinery. (Just turning gears and stuff.) This level ends with another elevator that goes down. But when level loads instead of next floor... your still on elevator! And its falling!!! There is a party pad in the corner and when you stand on it a dragon like machine comes out! It can: Come to the elavator and open its mouth. Two random scuttle bots climb out (Random types like regular and poison) Then it can shoot bullets and finally, roar and cause the screen blackening. Once it has performed 5 random moves it flyes away and the elevator lands on next level (Like its the sam,e level, no loading.) This time the EMP blackness happens every 15 seconds there is lots of machinery and... ROBOT WOLVERS! They are resist to elemental and piercing and are netureal to shadow. At the end there is the dragon but on ground and it has 25,000 health. Its weak to elemental and resistant to piercing and shadow. It does the same move and when its destroyed it drops 1-4 Radioactive piece. They can be used to craft a "Radioactive bomb" Taking 15 pieces has 3 star to 5 star version. Summons dragon head which summons a scuttle bot. Its eye and bullets match the knights personal color. They have 5 health for one star version, 15 in 3 star version and 20 in 5 star version. They resist nothing and deal elemental damage. If 2 bombs are placed they new one takes over the old one so you cant summon an army.
6. Have a friends list button on mail: Its so when your mailing a friend with a stupendously stupid name example: asainninjathefirst2864 You don't have to memorize it. Just a tab button next to the recipient bar.
7. Guns: Make a variant that decreases reload time! That would increase gun value too.
8.Have a automatic mailer so that when an event comes out and passes while a knight is offline (For the whole event) It will say "You missed so and so event) So there not confused when everyone is walking around with OP shields and you have to take 20 minutes to explain the event.
9. Guild Furniture: (And mission lobby) make it so you hop off furniture instead of TELEPORTING. No, seriously though.
10. Haven: Add small three block green... BENCHES! They could seat three knights in a row and would not have armrests. I don't care if they're see through or not but I think it would give Haven a more friendly view. More... inviting, mabye?
1. I have a similar idea here: http://forums.spiralknights.com/en/node/93047#NewRooms (2)
2) I'm not sure about having randomized lockdown into PvP. Sounds unbalanced.
3) I'm not sure about that idea.
4) No. Just doesn't sound right.
5) Every 30 seconds the screen will black out for 1.5 seconds, when its restored the knights shield is broken and there sprites have a 60 second cooldown.
So sprites are basically useless due to the fact that sprites have a 60 second cooldown. The screen would black out for about a second and a half, making sprites completely useless.
They can be used to craft a "Radeoactive bomb" Taking 15 peices has 3 star to 5 star version. Summons dragon head (Like snaby bomb) And all enimes in range recieve radom status effect.
No thanks for another reskin of a bomb with status effects slapped onto the bomb.