from the title above... what do you guys think about lobbies inside lobby when it came later due to people survey on sk census (if happen)
good
- people can play with someone they want
- can prevent troll player to come
- can have more balance team
- can prevent op player to come
- can be used to train with friend
- now you have valid reason to blame guild who farm point in leaderboard using training as a reason
bad
- abusing kick to remove someone for personal reason (annoying gunner, rich uv user, people who beg spark in mission and etc)
- some strong LD player stuck in ready room due to no one accept him to play
- less player than old random LD game (not affect gvg) depend on what system ooo give to us, but can be more LD player
- leaderbroke now become more broken~ because someone can abuse custom lobby to gain point and reach top 10 leaderboard
what if LD have lobbies to select player~ including kick ability for lobby creator
Tue, 04/01/2014 - 23:20
Floerail
Kicks would be poo in public lobbies but would be fine in private ones. If lobbies are implemented, there should be two kinds:
Private, where the host controls those who join and kicking is possible. These lobbies should not affect leaderboard points, either.
Public, where the host can't control who gets in and kicking is not possible. These should affect leaderboard points. However, users can't choose which public lobby to join, although one can form a LD party with another few users, which puts the party in the same game when joining. It should not affect teams, however (could lead to abuse if a few good players are on the same team all the time).