[rant on]
Ever since I did the mission to get a sprite, the mineral spawns in the missions spawn everything *but* the mineral needed to feed the sprite. I'm not talking one of two times, but out of 20 runs I got 5 total units, enough for one mote. Several times the only minerals in the instance were green and blue, totally useless at the moment.
Is this just me? Or is this the normal 'game' of OOO, let the user pick a sprite then modify the spawns to get them to do more missions?
[/rant off]
Very frustrating and sure makes a player want to quit the game.
If it were just other spawns of the three useful types I would say make three characters and give each a different sprite then waste 24 crowns mailing minerals to the character that needs it, but green/blue doesn't help anyone.
I can see where you're coming from, and I have a solution for this--
If you don't find the primary mineral you want, then get the biggest mineral of the other colors besides green and blue. You can then make the sprite food with that mineral, and trade it with the food you need of equal value.
As an example, say your sprite needs some divine dust, but you only have crimsonite on hand. You can make power dust with the crimsonite, then trade it for divine dust.
In essence, it's better to get the biggest mineral from red, purple, and yellow, and then just trade the food for the food you need, rather than just getting the primary color you need.