http://www.sklayelite.com/arsenal/tierlist/
Hellooo world! How are the people of the internet today?
My "Tier List" for swords in just got published on the Skylark Elite website. The purpose of this project is to compare every piece of gear to others in its class, and to rank them by usefulness by my personal assessment. All the details are explained on the site.
What gear should new knights get right away? Which ones are worth skipping? All this, explanation of my personal bias and mindset while making the list, and more are on the site! Go check it out and refer your new Spiral-Knights-playing friends!
Read the introduction, then scroll down and read about SWORDS!
And then let me know what you think!
arsenal@sklayelite.com
1-678-322-7765
Thanks! Have a good one!
my wife an I often comment as
my wife an I often comment as we explore about the steep climb of resurrection costs. I guess, I kinda look at it like an arcade game. 25 cents 1p 25 cents to continue. As 100 energy is ~ 25 cents, when they start getting over that, it makes me feel ugh. At the same time I very much get the feel that boyd brought up... "I've invested sooo much into this floor, i dont want to lose it" That combined with the fact that its usually just one small sticking point that causes the issues. For example a particularly nasty gremiln battle (that happened last night) or a dense gun puppy trap which also happened last night, on the same level.
So going back to the core idea, I really really agree with the idea of a cap, I would put it at somewhere between 100 and 200 energy. If I am in a tough spot right now, I am getting less and less likely of hitting that revive button because it is constantly increasing, so even if my current is 80, if I expect to have to hit it again, ill know itll double. On the other hand, if I know it has a cap, I might be more willing to hit that cap, because I know, that it isnt going up again.
Oh and I have to respectfully disagree with the comparison of SK to rougelike games. Personally it feels like a cross between modern ARPGs and classic Gauntlet. Hence my earlier comparison.
Enough blathering for me.