Dat Logic
@Mystrian What Petater was trying to do was to leave a room in a one-way door in FSC using a cursed sprite.
@OP /applaud
[EDITED:]
Nice knowing the one way door patch they applied to vanaduke is useless though.
I see no confusion with this logic.
Knight→Knight
Knight+Sprite↔Knight+Sprite
Oh. That one way door patch. I hust thought you were trying to exploit a glitch with the sprite you were carrying.
And so the war between D25 of FSC and the level designer rages onwards.
Those gates that prevent players holding objects to pass through could be implemented too. Granted that makes walking into those rooms while carrying a vial impossible, but oh well I suppose.
Bit useless, especially if you're trying to get away from trojans. Also, it doesn't necessarily have to be an object either, if you're only a tiny little bit in the doorway,and you run back and happen to hit a minor bump on the wall and on the side you're running to, you'll get 'pushed' out. I did that in a depth at the start.
How dare you use that forbidden techique?! Shi Fu said never to use it, it is unhonourable! In a more serious note though, is puppy room that hard?
It was a proof of concept video, not meant to actually dodge that room.
If you just touch the entry of a one-way door you can sometimes free yourself by running into the blocks at each end, similar to what has been shown here.
The double door setup in FSC looks like an ugly hack to achieve something that presumably the game can't do natively. That would be a one-way door that can be removed by some trigger.
I think OOO added this so that unexperienced knights don't just run into a room wake everything up and run out again, because they aren't able to complete it, and other players who come later have a worse start in the room than if they got in first.
At all this hasn't changed really, but now i am able to sit down and watch them die and i really like it to sit down before the wall or somewhere in the room, if i came first and they just run into it ( especially Rocket Puppy Room xD ), and watch them.
Thanks Three Rings ^.^
I just found out you can do this glitch with minerals, but it is a lot slower, but you can do it in more places
You can get outside the map at OCH boss floor with this...
http://i.imgur.com/tRJruVb.png
Yeah... This one is bad.
I'm guessing you used minerals here.
And who's up for trying to get into the giant green slime danger room with this glitch?
In the training hall, there are doors that allow vials through, but not statues.
Why can't they do that with sprites?
"unexperienced knights don't just run into a room wake everything up and run out again"
Wih the term "Trolling" added in games now, maybe they are "Testing" experienced players...or maybe they just like to troll, who knows.
Nice find but its not really game-changing or anything. There's no real reason to leave a room unless its to heal and that process is a bit slow.