My idea was a possible Survivor mode, a non-stop arena with no breaks, and ends when the last player dies (no revives). Something that starts easy and progressively gets harder along with a ever changing element to make it difficult. Then, a way to compare your survivor scores (should you solo or with a group) with that of friends, and even other guilds to see where your top scores compare to the community
Survivor Mode!
WELCOME TO THE GAUNTLET!
Endless spawn of random enemies, starting with Tier 1 versions and working towards Tier 3 versions. There's a party button in the center, you can invite people to join your party until you step on the button, once stepped on the party is treated like its in a boss floor. Costs 10 Energy to enter, no crowns, heat, or mats drop. No energy revives, players can revive one another. A score is accumulated for each kill.
Score can be used a couple ways depending on the devs. Highest score at the end of the month wins something... certain amount of CE, a unique(read one-four of a kind) costume item, etc. Or you can make your score turn directly into a new kind of token that can be traded for equipment, costume items, etc etc. Current high scores for the day, week, month can be found out through a NPC in the Gauntlet area.
~Gwen
... Proceed.