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Not so Auto-Revive

Submitted by Dipal on Sat, 04/12/2014 - 15:58
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  • Suggestions

Is there a way to make the free revive after the first death only occur after a user action?
I think its been changed to not auto-revive when disconnected, but there are times where I have died and have not wanted to rev the very next instant. For example, my game crashes sometimes apparently without disconnecting and by the time I get it fired back up again, its spark-of-life time. Same deal with "emergency" AFKs.
Also, if someone else in the party goes AFK or has crashed (w/o disconnect) and dies, its easier to drag their corpse around than wait for them to die again (or get back).

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Money Bombs. (Not a weapon)

Submitted by Fropps on Sat, 04/12/2014 - 15:29
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A couple of other MMOs have stumbled upon a great idea, they're called, money bombs.

So basically, you buy one from a shop and you set it off in haven somewhere, kinda like confetti. Except that they drop all this loot. But the player that bought the money bomb can't pick the loot up. People always like other people giving gifts to others, and chances are if one money bomb drops, some other people will return the favor. And maybe some other people will join in, and soon enough you have a party in haven.

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Better Starter Pack

Submitted by Eddypaola on Sat, 04/12/2014 - 12:41
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All these items are basically unusable: Tri-Guard Armor, Tri-Guard Helm, Green Ward, Red Saber, Chilling Duelist and Static Flash (1*)
All of these different gears should come with bound recipes to upgrade them.

Red Saber: Basically a Striker Crafting Line with a bit more normal damage and fire damage instead of poison.

Chilling Duelist: Master Blaster Crafting Line with a chance of causing strong freeze.

Green Ward: Normal Resistance of Crest Of Almire, Shadow Resistance of Dread Skelly Shield, and the Health Stat a little smaller then The Bitter End. (5*)

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Backstab and Shieldless bonus?

Submitted by Arvanic on Sat, 04/12/2014 - 09:59
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So just for fun i decided, why not try this without a shield?
surprisingly, it was really fun to try and outmanouver and get behind enemies, so then i thought;
1. why not be able to move faster
2. why not be able to dodge more often
3. why not get a backstab bonus

just because this was actually pretty fun to do, of course this was just in the early missions with enemies like those skinny robots and those small lizards so i dont know how viable this would be against later enemies or bosses...

  • 8 comments

Overworld & World above

Submitted by Arvanic on Sat, 04/12/2014 - 09:21
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Hi im a New knight who started playing recently and i must say, the game has a beautiful overworld that i want to explore!
when i talked about it with a freind, he said "creatrues are stronger the closer they are to the core, there is no point to go to the overworld"

however, i must disagree, take a look at that huge iron sentinal tree thing that you fight with the three veteran knights!

so i came up with a new idea, what if you could go on "overworld scouting missions" and be tasked with exploring the surface like those 3 knights?

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Official 64-bit support with additional RAM allocation

Submitted by Aotr on Sat, 04/12/2014 - 07:37
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It just seems to be a waste that spiral knights is only runs in 32-bit java with a 512mb ram limit (that's pathetic even compared to minecraft, which has a 1024mb limit by default) by default. I know there's a work around for this but it's really unstable and gets broken every few updates. I'm not asking for a overhaul just to support it but at least add an auto association (even wow has 64-bit support and that's a 10 year old game, come on OOO!) from SK to 64-bit java the first time you launch the game and make sure it's not deleted every few updates.

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Defence change for bombers

Submitted by Holy-Nightmare on Sat, 04/12/2014 - 06:29
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While the unofficial classes of knight (striker, gunner, and defender) each have a 5star armor selection that allow you to choose a defense type to best help you on your mission the Demo lines does not.

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Please let us display spiral knights items on our steam item showcase

Submitted by Pode on Fri, 04/11/2014 - 23:53
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the new item showcase on steam doesnt allow us to display our spiral knights items on our profiles. you can place it there, but saving changes will cause it to go empty again. please look into this?

  • 2 comments

A Lil' Suggestion About Fire Crystal Drops

Submitted by Pawsmack on Fri, 04/11/2014 - 18:56
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Instead of having three individual fire crystals drop and then having them to continue to fill the chat with three individual messages whenever you come across a prize box that drops them, why not just have one individual fire crystal icon drop and then put a "x3!" sprite somewhere on the icon? Then once it's picked up by the player you could have it say something in the chat about having received x3 fire crystals which would only take one message in the chat.

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Easter Promo?

Submitted by Ernst-Swordman on Fri, 04/11/2014 - 16:17
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So one day I was wondering about a promo well actually I was thinking about it, and this thought came to my mind! EASTER EGG HUNTING PROMO! where the prizes are bunny hats and what not. Maybe leave a comment below saying that you agree or disagree with me.
Thanks, appreciate you reading this!

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