How is the game's armour is balanced
Now let's assume everything come at a price (damage med= res max = def max)
And armour has given some 'money' to buy buffs, and their able to take 'loans'
say the 'allowance' of armous is 8 per peice
skolver has sword med, freeze max, 3 max peirces (compared with the bars to a trinks) and 3.5 max
that's 8.5
Choas :
Uni CTR and Damage med, and 2.5max ele and norm defs
that's 11
And it loans for 4 med resistance
that's 9
Mad bomber:
med ctr and damage on bombs, 2.5max ele and norm defs
that's 6
but it still loans 4 med resistance