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Have a suggestion for Spiral Knights? We would like to hear it.

New enemy idea: Warpcane

Submitted by Oroseira on Mon, 01/13/2014 - 07:21
in
  • Suggestions

Do you know the wallmasters from Zelda? You know, those disembodied hands that warp you back to the dungeon entrance? I've got an idea of a similar enemy.

The Warpcane!
It looks like a floating spiked cane, which slowly flies around at knights. If it gets in reach, it will swing itself at a target.. If the attack connects, the knight is sent back to the last party button pushed (or elevator descended from). If the attack connects to an enemy, it teleports them to a random knight. It is from the Undead family and curiously, is immune to shadow damage.

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Recon class in LD

Submitted by Ding-Dong-Die on Sun, 01/12/2014 - 22:05
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  • Suggestions

The Recon class in Lockdown is supposed to make the user invisible right? Well, when the user chats to everyone, the other team can see the user so I suggest that when using the recon shield, make the speech bubble vanish.

  • 2 comments

More OST and music for SK!

Submitted by Skayeth on Sun, 01/12/2014 - 11:51
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  • General Discussion
  • Suggestions

Hello! I think we need more music for SK!
I mean, I enjoy the music in the game, but you know, after years of playing, the music gets repetitive. It almost feels like as if Henry Mack got lazy.

Hear me out:
-Arena music is repetitive. There are 2 music for this this: Battle 1 and battle 2.

-Boss music is repetitive. Two types are well: Boss 1 and Electronic Boss

-Even level theme music is repetitive! Why can't we have Poison Theme 1 and Poison Theme 2 and Poison Theme 3?

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Drake Scale helm has only 1 alchemy path?!? Still?!?

Submitted by Mayaura on Sun, 01/12/2014 - 06:26
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  • Suggestions

no Radiant Silver Helm yet?!?

are you freaking kidding me?!?!

You gonna make me go upside down here ¿ ¿ ¿ ¿ ¿

  • 3 comments

New weapon idea: rocket launcher

Submitted by Bustware on Sun, 01/12/2014 - 03:24
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  • Suggestions

This type of handguns would fire 1 rocket on medium range exploding upon hitting an obstacle, enemy or after the range is over. Weapons might look like Rocket Puppy heads hold directly on arm, without handle, like Gremlin Mortafire. Charge-only weapon(1 exception). Damage would be halved damage of Blaster series. Each launcher gets 20% chance to ignite enemies with minor fire. WARNING! Friendly Fire on! Weapon projectiles deal 1/3 of damage to Knights!

Proposed development:

Legend: er-explosion radius, fd-flight distance, d-default value(er=1/2 blocks, fd=5 blocks)

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changes to devilites

Submitted by Asdfhasdga on Sat, 01/11/2014 - 17:28
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  • Suggestions

make them throw plush toys instead

  • 2 comments

pls read!

Submitted by Pintex on Sat, 01/11/2014 - 07:37
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  • Suggestions

well i am a very old player of spiral knights and i really love it.

I have seen that SK is becoming inactive day by day....

i am just suggesting u guys to advertise this game etc...

and people r also quting bcuz of old weapons and so..u guys should make tier 4 and more cool weapons etc things

and then there will be again rush ion sk :)

  • 8 comments

Shining Fire Crystals

Submitted by Honeydieu on Fri, 01/10/2014 - 21:42
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  • Suggestions

Dear SK, thanks for a nice game. However, I do have one suggestion: the drop rates of Shining Fire Crystals (at least in FSC) is a bit much--relative to , say, SoLs, and since they are all bound, I am presently stuck with almost 5,000 of them (as I no longer craft). Would you please consider UNBINDING them, at least for an exchange at a vendor for 25/50crs--whatever. The same suggestion applies to all the Fire Crystals, as I also have an enormous number of Radiant Fire Crystals. Just a suggestion for SK Admins from a long time player (June 2011). Thanks for your time. Cheers!

  • 9 comments

Barriers and Support (pickups)

Submitted by Honeydieu on Fri, 01/10/2014 - 21:35
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  • Suggestions

Dear SK. as you have asked for suggestions here is mine.
The "new" barriers and support pickups and useless--either eliminate them or make them much (much) more significant. They are just bothersome
when acquired and need to be immediately used just to get rid of them. Just MY OPINION--obviously others may disagree; just for the admins of SK, not for trolls . Thx.

  • 4 comments

a item that can rename your wepon

Submitted by Jason-The-Lord on Fri, 01/10/2014 - 20:31
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  • Suggestions

I have been thinking of it, it would be kinda cool if your buy a item that can rename your weapon and other players can see it.

For example when somebody is spectating the weapon, that's what they will see if the weapons renamed.

the hay-maker
(default name:glacius)

yes i am bad at renaming weapons :3

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