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Luminescence

Submitted by Glad-Amparus on Sun, 01/05/2014 - 13:47
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Hey everyone.

Today, I reveal to you the Luminescence bomb!

First of all, this bomb will be a remake of the old shard bombs.They will blast 8 projectiles horizontally, vertically, and diagonally on all fours.

Everything is the same as the old shard bomb:

-Short charge time

-Very fast diffuse rate

-8 Projectiles

-Still going to be shiny

-There will be three types: Luminescence (Elemental [Sun Shards]), Phosphorescence (Piercing [Rock Salt Bomb]), Fluorescence (Elemental + Normal/Normal/Shadow[Crystal Bomb]). The Crystal Bomb may now progress to 5*.

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The other half of the missions.

Submitted by Liminori on Sun, 01/05/2014 - 10:35
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Seeing as all of my plans have came about as a failure, Due to lacked time, I would like to make this short, so that we can get to the point.

-Play as a gremlin
Alright, this might be a bit of a big jump from what the game has already come to, But honestly, Sometimes I want to bash in some gremlin heads, and sometimes I want to bash some knight heads. Sure, Technically Lockdown WOULD solve that problem, or it would, If it were not for the somewhat unfair matching.
-Renegade missions!

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Spiral Wizardy 101!

Submitted by Hrpb on Sun, 01/05/2014 - 09:08
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Bomber = Boom? Gunner = PewPew? Swordsman = Swipe? Spizard! = Swooooosh!

Welcome to The Hut of Spiral Wizardry! Grigora The Great - Leader of the Spizards Greets You!
(spizards = spiral-wizards ^_^, and Grigora is a Woman,FYI! )

Located in the Far-West side of the Bazaar!

Wands are spell-casting weapons created by the Spiral Order to equip knights who weren't

so good in the 3-main classes. (swipe,pewpewpew,and boom) ^_^

But beware, upgrading these wands is ALOT harder than the other weapon types. But the grind pays off, Im telling you.

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New Monsters

Submitted by Masterreeve on Sun, 01/05/2014 - 06:10
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After reading Hexzyle's thread on what really needs to be added to the game, I decided to make a list of potential new monsters for every monster class so OOO has something to work with and get a head start on. These ideas do not have to be in-depth, but rather a simple summary of the new monsters; however, some of these monsters will receive a more in-depth thread separately. Some of these ideas may not be mine, but are rather suggestions of monsters I have found on the forums; these entries will be credited to the creator.

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bring them back

Submitted by Dr-Charizard on Sat, 01/04/2014 - 17:29
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I want Tortodrone, slooms, and giant green jelly from jelly farm back in game! I understand that they were to hard for new guys, but that doesn't mean that you had to remove them. You could make it only spawn on tier 3, or sth like that. I also want vog in game.
I hate to think that you can't battle these awesome monsters!

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Incentives for OOO to get user driven feedback.

Submitted by Flaame on Sat, 01/04/2014 - 15:59
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Every now and then I see a survey pop up on my news tab when I log on.

Not everyone wants to participate in the survey. "What's in it for me!?" they would bellow.

I would like to see a reward system in place for completing a survey where OOO is asking for feedback.
Does 100 CE sound too much? Perhaps 50 CE? Thoughts?

  • 8 comments

Reverse Alchemy Machines

Submitted by Nagadontjump on Sat, 01/04/2014 - 08:43
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Alright, this is gonna sound weird, but bear with me for a bit.

What if there was an Alchemy Machine that operated on the opposite manner on which the current ones do?
Surely, there would be many implications items, stars and UVs, but there's a very important reason I'm suggesting this. It would fix the radiant drought!

See, right now, we can craft 5 fire crystals of a star level for the price of 3 fire crystals of one star level higher and a few crowns. What if we could craft 3 fire crystals of a star level, for the price of 5 fire crystals of one star level lower and a few crowns?

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Revive fallen party members with health capsules?

Submitted by Atlas-Snowcap on Sat, 01/04/2014 - 06:58
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Hello!

As the title suggests, how do you think the ability to revive fallen party members with health capsules would affect gameplay?

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Make Weapon/Trinket slots that last for a shorter amount of time

Submitted by Masterreeve on Sat, 01/04/2014 - 04:13
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My suggestion is to make 2 new versions on the weapon/trinket slots: 1-day slots and 7-day slots.

My reason for suggesting this is that some non-active players, who are indeed devoted and dedicated to the game, do no have the time to play everyday. These players may not play that often, but still love the game enough to play when they have the chance, and therefore would like to use multiple weapons and trinkets. Buying the 30-day slots would be a bit expensive when they would only be playing 5-10 days a month.

Suggested prices for these variants are as follow.

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Allow front accessories to be used on Almirian Crusader Helm

Submitted by Retequizzle on Sat, 01/04/2014 - 02:10
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I would really like to be able to use this helm with Round Shades so this way I can make a costume of the gym leader Blaine from Pokemon and run around telling everyone, "HAH, YOU BETTER HAVE BURN HEAL!"

Also let's face it the fact that something like the Cyclops Cap allows for front accessories and the Almirian Crusader Helm does not is kind of shenanigans. As much as I love having Goggles put on a helmet that is functionally designed to look like it only has one eye, the logic just doesn't really make sense.

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