We have costumes based off the already made armor. But what if we had suff like shirts, shorts, "regular hats and accessories". It could be a cool.
Small tents could be rented in empty spaces around haven so you can put up your own separate mini auction house that could last up to 20 min. People list the items there sell ing and you can get memos if you put something you need or desire in "shopping list or check list" that can be messaged if its available, but only for that haven.
My last idea is that we should have more life like things in the game like if your dead and you leave for have a Med team can put you on a cot and fly you up to a hospital and restaurants [restaurants are just for fun, the foods free and the service is by Biscotti] I ask to much but I have so many ideas. You can date [ also for fun {but if your serious on the thats thats fine :P loves love}]
Thats all I have for now, this will probably be ignored because of all of the stuff with in thats going to take a lot of effort to do as coding and animating goes.
Thanks for Reading, My Regards, Crazierz
I'll take this apart piece by piece.
First off, I'm going to say no to the "clothes" idea. Our armor is essentially clothing. For all we know, Isorians' clothes are their armor.
Small tents would be interesting, but what you're asking for is essentially a super-short auction house merged with player-to-player trading. You can essentially do that already.
If you were to make a house in the Bazaar (like the one behind the shield and armor merchants) be enter-able and have there be player-ran auctions in there, that would be interesting. I'm not too sold on the idea, but I could expand this if need be.
Lastly, being carried out by a medical team would lengthen load times. When the game fades to black we can pretend whatever we want to happen, plus what if you died fighting Vanaduke and were carried out? I would imagine the medics would end up dead as well. If anything to change, have players spawn outside an infirmary.