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New Hunter Lodge furnishing ideas: Monster statues.

4 replies [Last post]
Sun, 05/11/2014 - 19:27
One-Deep's picture
One-Deep

I think it would be cool if we could craft monster statues from the Hunter's Lodge. The boss statues are cool and all, but I think the Hunter's Lodge should have more variety as to what can be made from there. So, I suggest monster statues! They are literally just statues of monsters in the clockworks. I believe that there should be different types of statues:

Small statues: These involve the regular monsters found in the clockworks. Usage of mats and craft cost should be low for these.
Large statues: These include the larger monsters found in the clockworks. Trojans, Lichen colonies, Alpha Wolvers (possibly), Battlepods, Lumbers, Tortodrones, and Deadnaughts. Seerus/Razwog and Maulos could also fit into this category. Large statues use a moderately high usage of mats and craft cost. Almost as much as the stage 2 boss statues.
Rare statues: These involve the rare monsters found in the clockworks, which are Love Puppies, Soul Jellies, Impostocubes, and Mewkats. Since they are rare monsters, they should use a higher amount of mats and cost. Costs should be around the cost of the bigger boss statues, if not, lower.

Sun, 05/11/2014 - 19:30
#1
Skepticraven's picture
Skepticraven
↓

http://forums.spiralknights.com/en/node/96827

Sun, 05/11/2014 - 20:30
#2
Asdfasdfasdfs's picture
Asdfasdfasdfs
+1

Maybe the rare statues require a mat that drops from the that monster? For example, to build a soul jelly statue you need a soul jelly skull. Make shankles and wisps also drop rare mats to craft statues of them with, and you give people another reason to kill them, besides just being mean :3

Mon, 05/12/2014 - 05:18
#3
Flame-Shinobi's picture
Flame-Shinobi
+1

I would love this... Now if only I had the Lodge...

Mon, 05/12/2014 - 10:29
#4
Addy's picture
Addy
Excellent idea. Gives more

Excellent idea. Gives more furniture options to guilds, too. :D

Bare minimum, something from every family, but it'd be nice to see a larger variety. Even like every elemental variation; the ice-based ones, fiery ones, etc. Perhaps you can select that while crafting, have the standard materials required and then an "extra" elemental mat. Like use Perfect Snowballs or a Blaze Pepper or something, to get the varied types.

Phantasy Star Universe had a similar crafting system for high rank stuff:
5 common item
4 uncommon
3 rare
2 super rare
1 ultra rare
10 "type" items of your choice - could be neutral, fire, ice, shock, light or dark. Using these would result in your crafted item coming out aligned with that element, or no alignment at all. Something similar for all of the different monster varieties?

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