This thread doesn't quite get to the root of the problem. (My post #20 in there gives my analysis).
However, it brought up an interesting set of suggestions.
Problem:
Ever since the stomp of mist and rage-crafting, the material market has pretty much been saturated and thus most materials are worthless.
Tokens have very limited uses (sell 100 for 10k via trinkets, or buy that one mat you just dont have for the item you are crafting).
People like and want new content.
Solution:
New guild hall statues.
New statue materials.
Description:
All monsters now have "craftable" statues in the hunter's lodge.
Materials required to craft the statues for a guild are required based on the the materials they drop.
- Refer to the "Gate Materials" tab for the arcade to know which ones go where.
- Forge Sparks (Gremlin/Construct), Grim Sparks (Undead/Fiend), and Primal Sparks (Slime/Beast) now can purchase new "general monster statue materials", with 1 per monster type.
- Suggested names are: Slippery Substance (Slime), Genuine Grease (Construct), Enriched Ectoplasm (Undead), Anger Adhesive (Fiend), Dangerous Device (Gremlin), Filthy Fur (Beast).
- Status themed monsters INCLUDED by applying appropriate materials to a "normal" variant.
Statuses related materials are as follows:
- Shock = Storm Chaser, Thunderball, Voltoil, Power Cell
- Poison = Plague Essence, Corrosive Acid, Toxic Core, Waste Module
- Fire = Flame Soul, Blaze Pepper, Torchstone, Fuel Canister
- Freeze = Everfrost, Perfect Snowball, Hailstone, Cooling Cell
Tiers of monster are craftable the same as "small/medium/large" versions of boss statues.
- Require higher tier materials.
- Require the lower tier to be crafted multiple times (I suggest 2 per standard monster, as opposed to 4 per boss).
- Cost is significantly less crowns (10k, 15k, 20k per statue tier as opposed to 50k, 75k, 100k).
Bosses get a new tier (Shadow lair).
- Require multiple shadow lair materials for crafting.
- For the truely elite guilds.
- No "multiple" requirement of the "large" statue.
Special/Event Monsters (possibly) included
- Dracora-Speaking may have an idea on this topic.
- Shankles and whisps only have two tiers and can be crafted as follows:
-- Shankles require 1 of each of the new materials (6 total) as well as shards on their specific damage type (with blue always used)
--- Normal = blue+red
--- Pierce = blue+light
--- Elemental = blue+green
--- Shadow = blue+dark
-- Whisps require 1 of each new material as well as status materials
-- Normal and gold are the two tiers.
- Events based on materials acquired during the event.
-- Grinchlin Assault monsters
-- Black Kat/Margrel (requiring a book, yes a costy statue!)
-- Tortodrone/Devilish Portal
-- Apocrean Harvester
New Boss statue Warmaster Seerus
- Has multiple tiers.
- Uses the mask materials from the mission in place of token-based materials.
Ideally this would resolve the large reserves of materials that people have no use for, with a fun new thing to do with guildmates.
DISCUSS.
Bump