I'm thinking of some weird thing to add to the storyline.
This should help vanguards.
NOTE: Im only putting a start to mission descriptions. If OOO DOES decide to add this in, which I will be grateful for, they can expand upon the mission details.
10-2
1. Agent Kora has some news for you about The Core. Speak to her immediately.
2. Having heard that the core is opening, Vaelyn wants you to head down immediately to gather intel.
3. After being sucked into the core, you find yourself in Haven. But its not the usual haven. Find a way out.
4. New monsters have arrived that you don't have intel on. Clear them out of haven!
5. Agent Kora has activated the intercom! Speak to her!
10-3
1. Captain Ozlo would like to speak to you on the intercom.
2. After hearing that Grantz may be in the vicinity, you must train to defend against these odd creatures. Go to the training facilty.
3. After training, Ozlo would like to speak to you again.
4. Intel has said that Grantz is in Shadow Lair Gloaming Wildwoods. Find him immediately. But watch out for the Rabid Snarbolaxes.
10-4
1. Grantz would like to thank you for saving him. Speak to him on the intercom.
2. Ozlo has found out where Rulen might be. Speak to him immediately.
3. Intel has said that Rulen is in Shadow Lair Ironclaw Munitions Factory. Find him immediately. Beware of the Red Roarmulus Twins!
10-5
1. Rulen would like to thank you for saving him. Speak to him on the intercom.
2. Agent Kora thinks she might know where Parma may be. Speak to her immediately.
3. Intel has said that Parma is in Shadow Lair Royal Jelly Palace. Find her immediately. Beware of the Ice Queen.
10-6
1. Agent Kora and Parma would like to thank you. Speak to them on the intercom.
2. Ozlo has terrible news. Find out what happened.
3. Euiclid has been spotted going into the Shadow Lair Firestorm Citadel. It's the most dangerous area. Find him and get him out of there before he gets to Darkfire Vanaduke!
4. After defeating Darkfire Vanaduke, a strange place has opened in The Core. Go immediately!
10-7
1. Investigate this Unknown Passage.
2. After getting out of the Unknown Passage, you find yourself in a sanctuary of sorts. Explore it!
3. Agent Kora has found a way out of the core. Escape!
4. Captain Ozlo is stating whether the Spiral Knights are leaving Cradle or going home.
5. Captain Ozlo and the 4 members of the Alpha Squad would like to speak to you in the Hall of Heroes. Go for it!
11-0
No missions available. The rank is Alpha Squad Leader!
Euclid becomes the warrior and accepts the fact that you are now the leader.
I know, i'm really bad at making missions.
But I hope that it makes it fun for vanguards.
Now heres the thing..
For missions 10-3.4, 10-4.3, 10-5.3, and 10-6.3, you have to have a shadow key. This is to balance things out.
Missions 10-6.4, 10-7.1, and 10-7.2 are only playable once. This is to keep it so you can't go to the unknown passage/sanctuary whenever you want. It keeps it challenging!
Alpha Squad Leader seems like a fitting rank above Vanguard, as you become a legend and get to go on more exciting adventures!
I hope you guys accept this. If not, i'll feel like a fool for spending 30 minutes doing this.
Didn't OOO say several months ago they were already planning to extend the Rank Missions past Vanguard rank?