I've noticed plenty of people complain about the Node Crushers and Node Walls. And for good reason. They are just basic Sudaruska and Ironmight reskins.
But they hold fruitless color variations.
And I've been wondering something.
Why was this chance ignored to make interesting variations of the Sudaruska and IronMight? Like different status effects/resistance.
What would it be like to have variations that reflect Dusky, Divine, Military, and Toasty more accurately?
Would they really end up being overpowered/unbalanced. Or was it just an opportunity missed?
Like Toasty could have been a Volcanic Plate Shield and the Toasty Node Crusher being a Sudaruska-type blade that matches the Volcanic Shield's stat'ing.
(Would honestly love to hear what a GM thinks of this. Always been curious about choices made in development processes.)
Actually the sword has no status thus it deals more damage than a Sudaruska. (fair trade)
The shield has more health than an Ironmight while the rest of the stats are the same. (unbalanced)