Regarding trinkets in lockdown
In lockdown, people load up on trinkets that buff their health to ridiculous levels. I know strikers should not be tanks, however they load up on health trinkets effectively turning them into highly mobile tanks. This causes most people (9/10 people) to play nothing but striker. All of the other classes can't compete thus making other classes effectively redundant. Thus I suggest trinkets to be removed until each class is at least balanced against each other.
Thanks for your consideration.
As a matter of fact, classes were mostly balanced before HP trinkets were created.
Although I've made a thread or two on this, I'll just sum up what should be done:
Each class should take their normal max HP level and then increase it by some percent. Strikers would receive a 33% DECREASE in max HP, while Guardians would get a 50% increase in max HP, and Recons would get a 0% to 33% increase, depending on what's balanced. This would mean that HP trinkets would be less effective on Strikers and more effective on Guardians and maybe Recons.