This suggestion got me thinking about UV rolling.
The UV ticket system exists as a crown sink for uber rich people. Rich players waste lots of money on UVs. Upon getting a good one they then auction it, drawing more money from the "crowd". However, some UVs just aren't that desirable. They get constantly recycled on the AH until someone "consumes" them out of necessity or rolls on them. Players who aren't so rich save up just enough money and wait until the desired UV appears in AH. There's little incentive for them to use Punch. Punch should auction/sell UVs instead!
Proposed System
Each variant ticket will actually correspond to particular UV(s). Because different equipment are compatible with different UVs, the tickets will be divided into classes: Bomb, Sword/gun, Armor/shield. Assign colors to the tickets to code for each class. Red ticket for bomb, yellow for sword/gun, blue for armor/shield.
Examples:
Red two-variant ticket - Tool tip will show "Gremlin Dmg Increase Low, CTR Low"
Yellow three-variant ticket - Tool tip will show will show "ASI Med, Slime Dmg Increase High"
Blue one-variant ticket - Tool tip will show "Freeze Resist Increase Max"
^This actually makes more sense since the ticket acts as a voucher for a specific service Punch provides. He's doesn't just hammer recklessly and produce random UVs for money. It makes more sense that he can produce any UV at will but require you have the right voucher.
Punch is now an Auction/Merchant
Every two days, Punch will offer a limited selection of UV tickets: 10 single variants, 5 double variants, and 2 triple variants of each class. Their starting bid price will be 50k for single, 100k for double, 200k for triple. Their buy price will be ten times the bid price. Players bid on them, just like featured items on the AH. Once the time expires, new tickets are generated*.
A bought ticket is stored and does not have to be used instantly. It is unbound and can be resold on the Auction House.
*Chances of each UV are unchanged from what they are now. Unsold tickets are reshuffled.
Why this system would be better
- Getting the right UVs via punch is no longer left to chance. People who like to gamble can craft for UVs instead.
- Rich players can still dump a lot of money into the system due to competition. A valuable 3 UV ticket can sell for up to 2M crowns.
- Poorer players can still get good deals if they are smart/lucky, just like bidding on the Auction House.
- Players can choose what UVS to spend on, and what equipment to put their UVs on.
- UVs will be made more common while the good UVs are kept rare and expensive.
- It does not stop lucky people from getting UVs via crafting.
I think having these very very occassionally would be cool.
But then OOO will offer 750 of them for 0 crowns and the game will implode