My sturggle in spiral knight would be playing GitM while wearing divine veil and my med shock UV armour of the Fallen, right from the get go, I am not so well protected against volt knight and they often one shot me if a member of my team brandish charge one of them into me while the mecha knight is charging up.
And then, there is the shock, I remember the first time I played the mission and I was shocked more times than Solid Snake did in MGS1: the twin snake during the ocelot torture scene. It was truely painful to have your glacius charge or pill cosume animation channcelled and often then not. I also get murdered in the left room on floor 2. Thankfully my teammates told me not to go up the first, I will regret ever finding out the truth.
And then the creepy music, my hands were shaking on the first few attempts at the mission, I was thinking to my self, THEY CALL THIS **** A PG GAME??!?!! THIS IS WORSE THAN FRIDAY NIGHT WITH FREDDY!!! With that been said though, later on I just got used to it. I still remember the first time when I made it through, one of the NPC ranger said that the corpses were at least 100 years old, I just 'NOPE NOPE NOPE' and ran straight to the elevator.
I wish OOO can give me another mission like this to just scare my pants off. Apocrea doesn't count though, it is an event and it is a slenderman rip off.
playing on spammy shock levels with lag (I always have red bar) I am constantly "teleporting" around after a shock spasm, and when I start regaining control of the knight, spasm again... Shock, teleport, confusion, get hit, spasm, teleport, walk into trap, repeat.
Shock is the bane of my existance * single tear*
What's more amazing is that i've never cared to make a set with decent shock resistance in 2000 hours of play time spent... the only 2 pieces of armor that I actually have shock resistance on are a divine veil and my dragon scale helmet wich happens to have a high shock UV.