Noting is pay to win

13 respuestas [Último envío]
Imagen de Dr-Fantasticulas
Dr-Fantasticulas

Greetings to you all, fellow knights and happy thanks giving (sorry if it is already past, It's hard to keep track when you are in Australia).

So I have played for quite some time now (I think...) and I realize that people complain about PTW (Pay to Win.), Now by my understanding, pay to win is a feature that requires you to pay real money to obtain item or complete an objective but spiral knights has multiple features that allows the player to completely avoid paying a single cent or penny or what ever, such as the energy to crowns trade or auction house, which leads to my question;
Why do people complain about Pay to win in this game when everything in this game is purchasable with out any real money... at all or have I got my understanding of pay to win wrong in this game?

Thank you for taking the time read and respond to my question.
"May glory follow your path."
- Boyjakey

Imagen de Midnight-Dj
Midnight-Dj
may ignorance rot your mind

What you failed to realize is that it is not that everything in this game is free so there is no PTW. I hate it when OOO cheerleaders bring up this stupid argument, "oh look, everything in SK can be obtained without cash so it is a f2p game." What p2w means is that you get short cuts, short cuts you otherwise wouldn't get if you play for free. Can you purchase already made weapons? Yes, can you get rads without grinding vana? Yes, 700 ce plz. A true f2p game will only allow their players reach end game goal trough share skill and will alone, and SK isn't one of those games.

And BTW, you can't win a MMO.

Imagen de Bopp
Bopp
okay, but

First, let me reiterate that substantial pay-only content worries me. I'm glad that OCH can now be purchased with time (farming crowns) instead of real money. In theory so can everything else. But giving paying players first access to new, powerful weaponry (Overcharged Mixmaster) is not good for morale.

Ultimately the game needs money to survive, and players won't pay money unless they're getting something for their money. In my perfect world, cosmetic items such as costumes and accessories would be enough, but it appears that they aren't. Also, it isn't unreasonable to me to let paid players accelerate their progress. That's how energy purchases work.

Imagen de Holy-Nightmare
Holy-Nightmare
Because we all don't have the

Because we all don't have the time to grind out 30million crowns from the game just to buy one armor set or a buggy gun that shoots though walls or to roll VH UVs on every piece of equipment in my inventory.

Yes you can reach high spots just by being F2P but to be part of the top you gotta pay.

@ Bopp

As I have brought up in previous arguments TF2 does tis well. Lots of accessories and purchasable weapons, but that doesn't mean that only the rich new players can get the new stuff while the F2Ps have to wait (or just never get it). On the day the item "BASE jumper" was released I picked it up as a random drop as a F2P. In SK a F2P would have to spend inhuman amounts of time playing in order to acquire something a P2W player could get at the drop of a hat (not a TF2 joke).

Imagen de Gbot-Vtwo
Gbot-Vtwo
...

"Noting is pay to win." Yes. You have to pay for notes and sticky-notes and note pads.

Imagen de Dreathuxy
Dreathuxy
F2P is still very do-able

Look at Fayeth. He's never spent a penny on this game. He is one of the richest people in SK. Granted, he found a Darkfang Shield (i think), but he still does the grind, like any other f2p player out there.

Imagen de Honeydieu
Honeydieu
Because they don't want to actually PLAY the game....

...they want to get stuff, so then they can "play" without realizing that doing T1 missions is playing, not "grinding." The best fun I had was when I didn't have anything and played slowly upward, always encountering challenges relative to my gear. Now, after more than three years I have everything and the thrill is gone--too easy.

Imagen de Nethergrim
Nethergrim
Yeah, the costumes and

Yeah, the costumes and accessories are not necessary! The only time when this becomes a problem, as Bopp said, is with weapons such as the Overcharged Mixmaster, though even in this case F2P players are not excluded from anything completely necessary to the game. Firestorm Citadel, just like any other mission, can be completed. Mixmaster or no Mixmaster. Of course, in a game that can not be completed, nothing is necessary.

Imagen de Ode-To-Nitronome
Ode-To-Nitronome
:3

When you say "Pay 2 Play" what are you implying?

Are you implying people who pay get better gear? If so, that's FALSE. Every item in the game is accessible through in-game crowns. (Wait, Overcharged Mixmaster? What did I miss?)

Are you implying people who pay get gear faster? If so, that's TRUE. Every item is easier to get when you have a crap load of instant Energy.

Imagen de Dr-Fantasticulas
Dr-Fantasticulas
Hmm, I going to rephrase the

Hmm, I going to rephrase the questions... Ahem; Which leads to my question, why do people get so annoyed that there is an ability to buy stuff with real money when just about anything in the game is accessible, I mean, the game has to make money somehow and what other people buy doesn't effect anyone else, if you hate the pay to win system then don't pay any money for anything. Because this game is a max 4 player CO-OP
Game. why does it matter if others use the pay to play system?

"May the odds be ever in your favour."
- Boyjakey

Imagen de Bopp
Bopp
PvP

Players don't get mad about PvE. Expert players find almost all of PvE easy. Players get mad because knights with fancy UVs have an advantage in Lockdown. This is why I want a new PvP game in which we use equipment (like Lockdown) but everyone has the same options for equipment.

Also, some players take pride in getting very good without spending any money. For example, some players are very good at trading, which takes more knowledge/skill than just whipping out a credit card. So they brag about it or put down the paying players.

By the way, I'm not one of these players. I have spent money on the game, and I'm glad that other players spend money. I'm just describing some viewpoints that other players seem to hold.

Imagen de Jmmoormann
Jmmoormann
I agree that SK has very few

I agree that SK has very few P2W elements. There are absolutely no items that really require paying, although some (COUGHMIXMASTERCOUGH) are very hard to obtain.

I also agree to Bopp that it is logical that OOO has decided to implement something that is mostly pay-exclusive. There are too few people that want to buy some recolored costumes or reskins for money, and the devs have to eat too. In fact, I am still in doubt whether it was a good decision to make OCH "free". This has forced OOO to get most of their money by those cosmetics. If OCH was still money-only, a lot more players would have bought it for those 7 dollars and the devs would have been able to focus on updates rather then cosmetics.

@Midnight-dj

Of course you can buy stuff to make progress faster! What did you expect? "Here you can buy energy, but you can't do anything useful with it, because else the game would be P2W." I believe SK has a great balance between pay and play, nothing necessary, only optional. If they would release more P2P/P2W content too many players would complain, and if they would decrease the advantage you can get by paying nobody would spend money anymore and OOO would go bankrupt.

Imagen de Holy-Nightmare
Holy-Nightmare
On OCH being "Free"

OCH is not "free", all CE bought with CR has been paid for with real cash.

In fact for a player to not support OOO at all would require that they FIND every orb and fire crystal. Most 'F2P' players have purchased CE off the market.

Imagen de Ode-To-Nitronome
Ode-To-Nitronome
^

I guess that makes sense. OCH is technically being bought with someone elses real money, which is traded for CE, which is then traded for crowns.