This is short, simple, and to the point.
This game is extremely connection demanding. Major T3 means that a half-second's jitter could maim or kill you, depending on your situation. Previously I had awesome ping and connectivity and had to watch others with net hangups and drops get their butts whooped helplessly. Then I moved and got less-than-ideal service from an ISP.
If your net drops for 10 seconds or more, you can be guaranteed when you sign back into your placeholder in the dungeon you are dead through both your initial life AND your emergency revive, meaning you're paying up to spark right then and there, completely against your will.
Additionally, the old revive system had manual activation. Sparks have manual activation. Why? Because revives are a BIG deal, and being able to revive whenever you dang well please is both tactical and really a basic area of freedom for serious raiders.
Emergency revive activation NEEDS consent, in my aggravated, humble opinion. It's as tactical and useful as it is an insurance policy for when crap hits the fan. So, what if we just pushed our attack button to confirm activation of our emergency revives? Being forced to revive when they sky is falling or blowing through your rev without your consent is a pain in the butt, and is extremely non-user friendly.
It's just a small step away from the current system- could be implemented within a day's time even. C'mon. Considerate it, guys...
The current system prevents easy Alt carrying through bosses.
The payout for carrying alts is pretty high, especially in places like Vana (120,000 cr when you sell 4 ancient plate shields plus the CR you get from running 10 Vana runs)
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On the flip side I do hate when I get pinned under falling Shadowfire in the Vana Boss battle and a revive that I can choose to hold off would allow me to wait till I can get my teammates to put out the fire I'm trapped under before reviving.